3 дня назад
Unreal Tools & Automation Engineer (Unreal Engine 5)
92 000 - 106 000$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Unreal Tools & Automation Engineer (Unreal Engine 5): Building crash reporting, diagnostic, automated testing, Unreal Editor, and development-infrastructure tools for an unannounced AAA game with an accent on C++, Unreal modules, plugins, and production workflows. Focus on designing automation and validation systems, integrating source control and CI workflows, and solving difficult debugging and root-cause analysis challenges.
Location: Fully remote within the United States, with optional hybrid or in-office work in Eugene, Oregon; relocation assistance is available.
Salary: $92,000–$106,000 per year
Company
develops cross-platform live games and other interactive products for major publishers and clients.
What you will do
- Build and maintain crash capture, reporting, diagnostic data collection, logging, telemetry, reproduction, and issue-triage systems.
- Develop automated testing tools, test orchestration, result analysis, reporting, and continuous integration workflows.
- Create Unreal Editor tools, plugins, commandlets, scripts, utilities, and content or build validation systems.
- Integrate project tools with source control, build systems, issue tracking, external services, and platform-specific workflows.
- Partner with engineering, QA, production, support, and client stakeholders to identify workflow needs and deliver reliable production solutions.
- Investigate difficult failures, improve root-cause analysis, and maintain code, tests, documentation, and support materials.
Requirements
- 5+ years of relevant professional engineering experience and professional experience with Unreal Engine 5.
- Strong C++ experience with Unreal modules, plugins, editor extensions, commandlets, or engine-level systems.
- Experience building internal tools, automation, testing infrastructure, diagnostic systems, developer workflows, or related engineering solutions.
- Strong programming or scripting ability in at least one production language, plus strong debugging and systems-thinking skills.
- Proficiency with at least one modern AI-assisted coding tool, including OpenAI Codex, Claude Code, or GitHub Copilot, with the ability to review and validate generated code securely.
- Experience with version or source control, code review, issue tracking, and documentation workflows such as Perforce, Git, and Jira.
Nice to have
- Experience with crash reporters, minidumps, symbols, call stacks, log aggregation, telemetry, or production-support diagnostics.
- Experience with Unreal Automation Test Framework, Gauntlet, BuildGraph, continuous integration, build farms, or test orchestration.
- Experience shipping PC or console games and supporting cross-platform development workflows.
- Experience with Python, C#, web technologies, Blazor, service development, proprietary engines, or live-game support.
Culture & Benefits
- Choice of remote, hybrid, or in-office work, with relocation support.
- Medical, dental, and vision coverage, plus employer-paid life insurance.
- 401(k) with employer match and generous paid time off.
- 20 paid company holidays and paid parental leave.
- Employee assistance program, fitness club discounts, sports team sponsorship, and annual company events.
Hiring process
- Application and review.
- Phone screen and interview.
- Team interview.
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