Назад
5 дней назад

VFX Artist (Gamedev)

200 000 - 400 000
Формат работы
remote (Global)
Тип работы
parttime
Грейд
senior
Страна
Cyprus
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Описание вакансии

TL;DR
VFX Artist (Gamedev): Creating and implementing game-ready 2D and 3D visual effects in Unity for gameplay, environments, abilities, weapons, UI, and other game elements with an accent on visual quality, performance, and composition. Focus on optimizing effects across target platforms, maintaining VFX systems, and building particles, shaders, animation, lighting, and visual feedback for gameplay.

VFX Artist

Прямой работодатель Gyreberg ( gyreberg.com )

Limassol, Cyprus Сеньор Арт, Дизайн • Gamedev design • Спецэффекты • VFX • Анимация • Gamedev 20 августа Удаленная работа • Частичная занятость
Опыт работы от 1 года до 3х лет от 200 000 до 400 000 ₽ Работодатель Gyreberg Короткая ссылка: geekjob.ru/hieu Откликнуться Описание вакансии


VFX Artist (Part time)

We are looking for a skilled Part-Time VFX Artist with strong experience in both 2D and 3D VFX to join our team. The ideal candidate has hands-on experience creating game-ready visual effects in Unity with a strong artistic sense. We're all about making quick decisions, achieving great results, and crafting top-notch products that people love in the gaming market. Responsibilities:

  • Create and implement high-quality 2D and 3D VFX for gameplay, environments, abilities, weapons, UI, and other game elements.
  • Develop and optimize VFX directly in Unity.
  • Work closely with game designers, developers, and artists to create effects that support gameplay and visual direction.
  • Optimize VFX for performance and different target platforms.
  • Maintain and improve existing VFX assets and systems.

Qualifications:

  • Proven experience as a VFX Artist in game development.
  • Strong experience with Unity and game-ready VFX production.
  • Good understanding of particles, shaders/materials, animation, lighting, and visual composition.
  • Ability to create effects that are both visually appealing and performant.
  • Strong attention to detail and a good sense of timing, motion, and visual feedback.
  • Ability to work independently and manage tasks in a part-time environment.
  • A portfolio or reel demonstrating relevant game VFX work is required.

Nice to have:

  • Experience with Unity VFX Graph and/or Particle System.
  • Basic knowledge of 3D software such as Blender, Maya, or similar.
  • Experience with mobile or performance-constrained games.
  • Experience working with stylized or casual game visuals.

Benefits:

  • Fully remote work;
  • Part-time (about 20 hours a week);
  • Flexible start of the working day (ability to work from anywhere in the world);
  • 100% payment for sick leave;
  • Regular salary reviews;
  • Payments in EUR;
  • Additional sick days without a medical certificate.

Специализация
Арт, Дизайн Gamedev design Спецэффекты VFX Анимация
Отрасль и сфера применения
Gamedev
Уровень должности
Сеньор


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