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23 часа назад

Lead Animator (Gameplay Animation)

123 200 - 182 360$
Тип работы
fulltime
Грейд
lead
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Lead Animator (Gameplay Animation): Developing high-end gameplay and AI animations for player characters and game-world creatures in a AAA BioShock project with an accent on animation leadership, motion capture, and Unreal Engine 5 workflows. Focus on refining animation pipelines, editing motion capture data, creating hand-key and facial animation, and solving complex real-time character performance challenges.

Location: Novato, California, United States

Salary: $123,200–$182,360 USD per year at the start of employment in California; additional compensation may include a bonus and/or equity awards.

Company

Cloud Chamber, a hirify.global studio, develops immersive BioShock games and AAA interactive experiences.

What you will do

  • Manage, mentor, and support a team of gameplay animators through regular one-to-ones, evaluations, and goal setting.
  • Partner with the Animation Director and studio leadership to define the animation vision and maintain a positive, inclusive team culture.
  • Develop animation pipelines, workflows, tools, onboarding materials, Unreal Engine 5 training, and motion capture plans.
  • Create hand-key animations and edit motion capture data for first-person and third-person characters.
  • Collaborate with Production on milestone roadmaps, sprint planning, task delegation, issue resolution, and hiring.
  • Work across design, art, engineering, animation, and audio to deliver a high-quality AAA game.

Requirements

  • Multiple shipped AAA titles as a Lead, Team Lead, or Senior Animator, ideally using Unreal Engine.
  • Deep knowledge of gameplay and AI animation systems, animation graph and data integration, motion capture pipelines, rigging, and prototyping.
  • Strong hand-key facial animation skills, including tools such as FaceFX.
  • High proficiency in animating human bipeds, organic forms, quadrupeds, and mechanical objects.
  • Advanced understanding of traditional animation principles, anatomy, caricature, form, gesture, and silhouette for real-time gameplay.
  • Strong communication, ownership, collaboration, organization, and mentoring skills.

Nice to have

  • Professional proficiency in French for candidates located in Quebec.

Culture & Benefits

  • Cross-disciplinary collaboration across design, art, engineering, animation, and audio.
  • Medical, dental, vision, and basic life insurance for eligible full-time employees.
  • Paid holidays, vacation, sick days, parental leave, and compassionate leave.
  • Wellbeing and mental-health support, family-planning support, commuter benefits, and fitness-expense reimbursement.
  • Eligibility for the 401(k) plan and Employee Stock Purchase Program.

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