Назад
Company hidden
16 часов назад

Expert Engine Engineer (Game Engine)

124 000 - 229 400$
Формат работы
onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US/Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
Для мэтча и отклика нужен Plus

Мэтч & Сопровод

Для мэтча с этой вакансией нужен Plus

Описание вакансии

Текст:
/
TL;DR
Expert Engine Engineer (Game Engine): Building and optimizing foundational runtime technology for a large-scale AAA game with an accent on C++ engine systems, performance, memory, streaming, multithreading, and platform support. Focus on profiling and debugging complex low-level problems, improving stability across PC and consoles, and guiding architecture and optimization practices.

Location: Onsite four days per week in Playa Vista, CA, or Vancouver, BC

Salary: $124,000–$229,400 annual base pay in the U.S.

Company

Treyarch is a videogame studio known for the Call of Duty: Black Ops franchise and Zombies mode, operating within hirify.global.

What you will do

  • Design, implement, refactor, optimize, and debug core runtime engine systems in a large C++ codebase.
  • Improve game performance, stability, memory usage, streaming, multithreading, and platform-specific behavior.
  • Profile and optimize runtime systems across PC and console platforms.
  • Investigate complex bugs, crashes, performance issues, and low-level engine problems.
  • Collaborate with pipeline, graphics, tools, and engineering teams on engine technology.
  • Contribute to technical design, code reviews, roadmap discussions, and mentoring engineers.

Requirements

  • 10+ years of professional software engineering experience, including significant game engine, core systems, or runtime development.
  • Deep C++ expertise and experience working in a large, established codebase.
  • Strong knowledge of computer architecture, memory systems, CPU performance, data-oriented optimization, and multithreaded programming.
  • Excellent debugging, profiling, performance analysis, and optimization skills.
  • Experience shipping AAA console and PC titles across multiple platforms.
  • Strong independent problem-solving, communication, collaboration, and clean-code skills.

Nice to have

  • Experience with proprietary game engines, runtime memory systems, streaming, asset loading, or platform-level systems.
  • Experience with I/O, memory management, job systems, task scheduling, or platform abstraction.
  • Strong 3D math and linear algebra skills.
  • Experience with networking, animation, physics, build infrastructure, distributed systems, async programming, or graphics programming.
  • Multiple shipped AAA titles and experience mentoring senior engineers.

Culture & Benefits

  • Collaborative studio culture focused on innovation, inclusion, and shared problem-solving.
  • 20 vacation days, 16 holidays, 10 weeks of family leave, and paid sick time.
  • Comprehensive medical, dental, vision, disability, life, and mental health benefits.
  • 401(k) with company match, tuition reimbursement, and charitable donation matching.
  • Free lunches and snacks at the office, fitness programs, and free or discounted games.
  • Relocation assistance may be available when geographic relocation is required for the role.

Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →