16 часов назад
Expert Engine Engineer (Game Engine)
124 000 - 229 400$
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Expert Engine Engineer (Game Engine): Building and optimizing foundational runtime technology for a large-scale AAA game with an accent on C++ engine systems, performance, memory, streaming, multithreading, and platform support. Focus on profiling and debugging complex low-level problems, improving stability across PC and consoles, and guiding architecture and optimization practices.
Location: Onsite four days per week in Playa Vista, CA, or Vancouver, BC
Salary: $124,000–$229,400 annual base pay in the U.S.
Company
Treyarch is a videogame studio known for the Call of Duty: Black Ops franchise and Zombies mode, operating within .
What you will do
- Design, implement, refactor, optimize, and debug core runtime engine systems in a large C++ codebase.
- Improve game performance, stability, memory usage, streaming, multithreading, and platform-specific behavior.
- Profile and optimize runtime systems across PC and console platforms.
- Investigate complex bugs, crashes, performance issues, and low-level engine problems.
- Collaborate with pipeline, graphics, tools, and engineering teams on engine technology.
- Contribute to technical design, code reviews, roadmap discussions, and mentoring engineers.
Requirements
- 10+ years of professional software engineering experience, including significant game engine, core systems, or runtime development.
- Deep C++ expertise and experience working in a large, established codebase.
- Strong knowledge of computer architecture, memory systems, CPU performance, data-oriented optimization, and multithreaded programming.
- Excellent debugging, profiling, performance analysis, and optimization skills.
- Experience shipping AAA console and PC titles across multiple platforms.
- Strong independent problem-solving, communication, collaboration, and clean-code skills.
Nice to have
- Experience with proprietary game engines, runtime memory systems, streaming, asset loading, or platform-level systems.
- Experience with I/O, memory management, job systems, task scheduling, or platform abstraction.
- Strong 3D math and linear algebra skills.
- Experience with networking, animation, physics, build infrastructure, distributed systems, async programming, or graphics programming.
- Multiple shipped AAA titles and experience mentoring senior engineers.
Culture & Benefits
- Collaborative studio culture focused on innovation, inclusion, and shared problem-solving.
- 20 vacation days, 16 holidays, 10 weeks of family leave, and paid sick time.
- Comprehensive medical, dental, vision, disability, life, and mental health benefits.
- 401(k) with company match, tuition reimbursement, and charitable donation matching.
- Free lunches and snacks at the office, fitness programs, and free or discounted games.
- Relocation assistance may be available when geographic relocation is required for the role.
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