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24 часа назад

Principal Engineer (C++ Game Engine)

171 100 - 316 576$
Формат работы
onsite
Тип работы
project
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Principal Engineer (C++ Game Engine): Designing and implementing core game systems and engine architecture for Call of Duty with an accent on performance analysis, memory budgeting, and threaded systems. Focus on architecting and debugging complex engine technology, optimizing runtime performance, and mentoring engineers while collaborating with designers, artists, animators, and content creators.

Location: Woodland Hills office, United States; onsite five days per week

Salary: $171,100–$316,576 annual base pay in the U.S.; incentive compensation may also be available.

Company

hirify.global develops and publishes interactive entertainment franchises including Call of Duty, Crash Bandicoot, Tony Hawk’s Pro Skater, and Guitar Hero.

What you will do

  • Design and implement core game systems that add functionality or improve codebase efficiency.
  • Research technical improvements and extend the capabilities of Call of Duty.
  • Collaborate with engineers, designers, animators, artists, and other content creators on technical design and feature rollout.
  • Support memory budgeting, performance analysis, debugging, and optimization.
  • Review engineering work and provide mentorship.

Requirements

  • 15+ years of systems or game engine development experience.
  • Significant contribution to one or more shipped games.
  • Deep knowledge of C++ programming and practices.
  • Experience architecting and debugging threaded systems.
  • Strong debugging, performance analysis, problem-solving, and analytical skills.
  • Ability to work onsite in the Woodland Hills office five days per week.

Nice to have

  • Strong 3D math and algebra skills.
  • Experience with a bespoke internal game engine and established codebases.
  • Experience with asset pipelines, runtime memory, and streaming technology.
  • Experience with game networking and multiplatform development across PC, Xbox, and PlayStation.

Culture & Benefits

  • Temporary full-time position estimated to last six months.
  • Medical, dental, vision, healthcare, life, disability, and related insurance programs, subject to eligibility.
  • 401(k) with company match, tuition reimbursement, and charitable donation matching.
  • Paid holidays, vacation, sick time, parental leave, and other leave programs.
  • Mental health, wellbeing, fitness, and game discount programs; relocation assistance may be available if the company requires a geographic move.

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