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15 часов назад

Senior Technical Designer (Gamedev)

60 - 93$
Формат работы
hybrid
Тип работы
project
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Senior Technical Designer (Unreal Engine/C++): Building prototypes, scalable gameplay systems, tools, and production pipelines for Guild Wars 3 with an accent on technical design, system integration, and live-service scalability. Focus on designing data-driven workflows, solving complex cross-discipline technical issues, and automating bottlenecked tasks across a large-scale online game.

Location: Remote-friendly, with priority for candidates local to Bellevue, WA and open to occasional onsite collaboration.

Pay: $60.08–$93.09 per hour, with overtime pay when applicable.

Company

hirify.global develops and publishes online games, including the Guild Wars series.

What you will do

  • Collaborate with design leadership, engineers, and artists to evolve Guild Wars 3 while preserving creative intent within technical constraints.
  • Build rapid gameplay prototypes to evaluate ideas before full production.
  • Translate designs into technical plans, scalable workflows, and pipelines supporting content teams and multiple releases.
  • Support complex implementations, debugging, system integration, documentation, and technical skill development across the design team.
  • Develop tools and automation to reduce repetitive work, bottlenecks, and errors.
  • Define technical standards, resolve high-impact issues, and mitigate technical risks across disciplines.

Requirements

  • 5+ years of professional game development experience with significant technical design responsibilities.
  • At least one shipped AAA or large-scale online title as a technical designer or equivalent.
  • Strong scripting and programming skills in Unreal Engine 5, including C++ game development.
  • Experience with UMG and user interface development in Unreal Engine.
  • Experience building scalable, data-driven systems and pipelines.
  • Strong cross-disciplinary collaboration and communication skills.

Nice to have

  • Additional experience in art, engineering, or production.
  • Experience with Unreal Engine Gameplay Ability System or state trees.
  • Experience building pipelines for multi-year live-service operations.
  • Visual communication skills using presentations, videos, charts, or diagrams.
  • Experience with procedural systems, AI, or systemic gameplay.

Culture & Benefits

  • 1+ year contract with benefits eligibility through a third-party employer.
  • Medical, dental, and vision coverage.
  • 401(k) and flexible/dependent care accounts.
  • Remote-friendly work arrangement with occasional onsite collaboration.

Hiring process

  • Applications are accepted until August 31 at 10:00 a.m. PT unless the deadline is extended or the role is filled earlier.

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