15 часов назад
Senior Technical Designer (Gamedev)
60 - 93$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Technical Designer (Unreal Engine/C++): Building prototypes, scalable gameplay systems, tools, and production pipelines for Guild Wars 3 with an accent on technical design, system integration, and live-service scalability. Focus on designing data-driven workflows, solving complex cross-discipline technical issues, and automating bottlenecked tasks across a large-scale online game.
Location: Remote-friendly, with priority for candidates local to Bellevue, WA and open to occasional onsite collaboration.
Pay: $60.08–$93.09 per hour, with overtime pay when applicable.
Company
develops and publishes online games, including the Guild Wars series.
What you will do
- Collaborate with design leadership, engineers, and artists to evolve Guild Wars 3 while preserving creative intent within technical constraints.
- Build rapid gameplay prototypes to evaluate ideas before full production.
- Translate designs into technical plans, scalable workflows, and pipelines supporting content teams and multiple releases.
- Support complex implementations, debugging, system integration, documentation, and technical skill development across the design team.
- Develop tools and automation to reduce repetitive work, bottlenecks, and errors.
- Define technical standards, resolve high-impact issues, and mitigate technical risks across disciplines.
Requirements
- 5+ years of professional game development experience with significant technical design responsibilities.
- At least one shipped AAA or large-scale online title as a technical designer or equivalent.
- Strong scripting and programming skills in Unreal Engine 5, including C++ game development.
- Experience with UMG and user interface development in Unreal Engine.
- Experience building scalable, data-driven systems and pipelines.
- Strong cross-disciplinary collaboration and communication skills.
Nice to have
- Additional experience in art, engineering, or production.
- Experience with Unreal Engine Gameplay Ability System or state trees.
- Experience building pipelines for multi-year live-service operations.
- Visual communication skills using presentations, videos, charts, or diagrams.
- Experience with procedural systems, AI, or systemic gameplay.
Culture & Benefits
- 1+ year contract with benefits eligibility through a third-party employer.
- Medical, dental, and vision coverage.
- 401(k) and flexible/dependent care accounts.
- Remote-friendly work arrangement with occasional onsite collaboration.
Hiring process
- Applications are accepted until August 31 at 10:00 a.m. PT unless the deadline is extended or the role is filled earlier.
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