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2 дня назад

UI/UX Artist (Unity)

Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Germany/Malta
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Текст:
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TL;DR
UI/UX Artist (Unity/Gamedev): Designing and implementing intuitive, responsive interfaces for a complex systems-heavy strategy game with an accent on Figma workflows, Unity UI, visual quality, and cross-device usability. Focus on translating designs into production-ready components, solving complex interaction and information-hierarchy challenges, and maintaining consistency from early prototypes through in-engine visual QA.

Location: Hybrid work in Hamburg, Germany, with flexible hybrid models supported in Malta

Company

hirify.global develops long-term multiplayer strategy games, including Supremacy: Warhammer 40K, with offices in Hamburg and Malta.

What you will do

  • Design cross-platform UI/UX solutions, user flows, wireframes, mockups, and interactive prototypes for a complex strategy game.
  • Create UI assets including icons, layouts, components, and animations while maintaining readability and visual consistency.
  • Translate Figma designs into production-ready Unity interfaces with layouts, prefabs, responsive behaviour, states, text, sprites, and animations.
  • Design responsive interfaces for different resolutions, aspect ratios, safe areas, and device classes.
  • Own UI quality from initial design through Unity implementation, visual QA, and iteration.
  • Collaborate with game designers, UX specialists, developers, technical artists, and other artists while improving the Figma-to-Unity workflow.

Requirements

  • At least 4 years of experience in a UI/UX-related role in mobile gaming or a similar field.
  • Portfolio demonstrating interface design, visual hierarchy, interaction design, and UX principles.
  • Strong proficiency in Figma, including component-based design systems, variants, reusable patterns, and scalable file organisation.
  • Hands-on Unity UI experience with layouts, prefabs, reusable components, anchors, responsive behaviour, text, sprites, states, and animations.
  • Understanding of responsive UI, safe areas, layout scaling, resolution and aspect-ratio handling, and Figma-to-Unity implementation constraints.
  • Strong English communication skills required for collaboration in cross-functional and multicultural teams.

Nice to have

  • Experience with strategy, simulation, MMO, or other systems-heavy games.
  • Familiarity with or enthusiasm for the Warhammer 40K universe and its visual identity.
  • Experience designing information-dense interfaces and complex interaction flows.

Culture & Benefits

  • International environment with more than 30 nationalities across two locations.
  • Flexible hybrid work models connected to the Hamburg and Malta studios.
  • Career Path Framework, mentorship, language courses, e-learning platforms, and support for conferences and training.
  • Trust-based culture with team games, social events, quiz nights, and karaoke.

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