2 дня назад
UI/UX Artist (Unity)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
UI/UX Artist (Unity/Gamedev): Designing and implementing intuitive, responsive interfaces for a complex systems-heavy strategy game with an accent on Figma workflows, Unity UI, visual quality, and cross-device usability. Focus on translating designs into production-ready components, solving complex interaction and information-hierarchy challenges, and maintaining consistency from early prototypes through in-engine visual QA.
Location: Hybrid work in Hamburg, Germany, with flexible hybrid models supported in Malta
Company
develops long-term multiplayer strategy games, including Supremacy: Warhammer 40K, with offices in Hamburg and Malta.
What you will do
- Design cross-platform UI/UX solutions, user flows, wireframes, mockups, and interactive prototypes for a complex strategy game.
- Create UI assets including icons, layouts, components, and animations while maintaining readability and visual consistency.
- Translate Figma designs into production-ready Unity interfaces with layouts, prefabs, responsive behaviour, states, text, sprites, and animations.
- Design responsive interfaces for different resolutions, aspect ratios, safe areas, and device classes.
- Own UI quality from initial design through Unity implementation, visual QA, and iteration.
- Collaborate with game designers, UX specialists, developers, technical artists, and other artists while improving the Figma-to-Unity workflow.
Requirements
- At least 4 years of experience in a UI/UX-related role in mobile gaming or a similar field.
- Portfolio demonstrating interface design, visual hierarchy, interaction design, and UX principles.
- Strong proficiency in Figma, including component-based design systems, variants, reusable patterns, and scalable file organisation.
- Hands-on Unity UI experience with layouts, prefabs, reusable components, anchors, responsive behaviour, text, sprites, states, and animations.
- Understanding of responsive UI, safe areas, layout scaling, resolution and aspect-ratio handling, and Figma-to-Unity implementation constraints.
- Strong English communication skills required for collaboration in cross-functional and multicultural teams.
Nice to have
- Experience with strategy, simulation, MMO, or other systems-heavy games.
- Familiarity with or enthusiasm for the Warhammer 40K universe and its visual identity.
- Experience designing information-dense interfaces and complex interaction flows.
Culture & Benefits
- International environment with more than 30 nationalities across two locations.
- Flexible hybrid work models connected to the Hamburg and Malta studios.
- Career Path Framework, mentorship, language courses, e-learning platforms, and support for conferences and training.
- Trust-based culture with team games, social events, quiz nights, and karaoke.
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