3 Π΄Π½Ρ Π½Π°Π·Π°Π΄
Senior Gameplay Engineer (C++/Blueprints)
ΠΡΡΡ & Π‘ΠΎΠΏΡΠΎΠ²ΠΎΠ΄
ΠΠ»Ρ ΠΌΡΡΡΠ° Ρ ΡΡΠΎΠΉ Π²Π°ΠΊΠ°Π½ΡΠΈΠ΅ΠΉ Π½ΡΠΆΠ΅Π½ Plus
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ Π²Π°ΠΊΠ°Π½ΡΠΈΠΈ
Π’Π΅ΠΊΡΡ:
TL;DR
Senior Gameplay Engineer (C++/Blueprints): Developing responsive, scalable, and maintainable gameplay systems for cooperative multiplayer experiences with an accent on combat, progression, survival, crafting, building, and exploration. Focus on integrating AI, animation, player controls, and multiplayer replication, solving complex performance issues, and mentoring engineers.
Location: Remote within the UK or based in the West Midlands
Company
is an independent game developer studio based just outside Birmingham, working on AAA titles and IP with studio and publisher partners.
What you will do
- Design, implement, and maintain complex gameplay systems using C++, Blueprints, and software design patterns.
- Develop gameplay features for progression, combat, survival, crafting, building, exploration, and other core player experiences.
- Integrate gameplay systems with AI, animation, player controls, multiplayer replication, and other core game systems.
- Investigate, debug, optimize, and resolve complex gameplay issues while maintaining code quality and testability.
- Collaborate with production, design, art, QA, and engineering teams to plan work and manage technical risks.
- Mentor engineers and contribute to code reviews, technical discussions, and gameplay architecture decisions.
Requirements
- Strong hands-on experience developing gameplay systems in C++.
- Advanced knowledge of Blueprint-based workflows, gameplay architecture, and software design patterns.
- Experience integrating gameplay features with AI, animation, multiplayer replication, and core game systems.
- Experience with cooperative multiplayer, open-world, survival, crafting, building, or progression-based gameplay systems.
- Strong debugging, optimization, and problem-solving skills.
- Ability to mentor engineers and communicate technical decisions across multidisciplinary teams.
Culture & Benefits
- Friendly and supportive work environment within an independent game studio.
- Opportunity to work on AAA titles and IP with reputable studio and publisher partners.
- Exposure to a wide range of internal and external projects.
- Inclusive workplace committed to diversity and equal opportunities.
- Visa sponsorship is not available for this opportunity.
Hiring process
- Submit a portfolio and cover letter.
- Provide online portfolio links or secure showreel samples cleared for release by the relevant copyright owners.
ΠΡΠ΄ΡΡΠ΅ ΠΎΡΡΠΎΡΠΎΠΆΠ½Ρ: Π΅ΡΠ»ΠΈ ΡΠ°Π±ΠΎΡΠΎΠ΄Π°ΡΠ΅Π»Ρ ΠΏΡΠΎΡΠΈΡ Π²ΠΎΠΉΡΠΈ Π² ΠΈΡ ΡΠΈΡΡΠ΅ΠΌΡ, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡ iCloud/Google, ΠΏΡΠΈΡΠ»Π°ΡΡ ΠΊΠΎΠ΄/ΠΏΠ°ΡΠΎΠ»Ρ, Π·Π°ΠΏΡΡΡΠΈΡΡ ΠΊΠΎΠ΄/ΠΠ, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡΠ΅ ΡΡΠΎΠ³ΠΎ - ΡΡΠΎ ΠΌΠΎΡΠ΅Π½Π½ΠΈΠΊΠΈ. ΠΠ±ΡΠ·Π°ΡΠ΅Π»ΡΠ½ΠΎ ΠΆΠΌΠΈΡΠ΅ "ΠΠΎΠΆΠ°Π»ΠΎΠ²Π°ΡΡΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡΠΈΡΠ΅ Π² ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΡ. ΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β
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