4 часа назад
Senior Technical Game Designer, Game Prototypes (Unreal Engine 5/Blueprints)
120 000 - 170 000CAD
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Technical Game Designer, Game Prototypes (Unreal Engine 5/Blueprints): Designing and building playable game prototypes across multiple genres by translating creative concepts into gameplay systems, mechanics, and functional Unreal Engine 5 implementations with an accent on rapid experimentation, technical design, and player experience. Focus on testing gameplay hypotheses, documenting systems clearly, and iterating with engineers, artists, and producers in a fast-changing prototype environment.
Location: Remote from Canada; collaboration aligned with Eastern Standard Time (EST); periodic work-related travel required.
Annual compensation: CAD 120,000–170,000, with stock options available.
Company
provides an AI-powered candidate-matching process for a partner company developing innovative game prototypes.
What you will do
- Design gameplay systems and mechanics across a rotating portfolio of projects, genres, audiences, and platforms.
- Create Game Design Documents, mechanics specifications, system diagrams, encounter designs, and technical design materials.
- Translate design concepts into functional, playable prototypes using Unreal Engine 5 and Blueprints.
- Rapidly test gameplay hypotheses and iterate on mechanics and systems to identify engaging player experiences.
- Collaborate with engineers, artists, producers, and other partners to align implementation with design intent.
- Contribute from early concepts and vision-setting through prototyping, iteration, and refinement.
Requirements
- Professional experience in technical game design or senior/lead game design across diverse genres.
- Expert proficiency with Unreal Engine 5 and hands-on experience using Blueprints to build gameplay systems and mechanics.
- Ability to move between conceptual design, detailed documentation, and direct technical implementation.
- Strong understanding of game design fundamentals, player engagement, genre conventions, and player experience.
- Experience creating actionable GDDs, system specifications, and technical design documentation.
- Ability to work remotely from Canada and align with EST development schedules. A resume is required; portfolio examples are welcome.
Culture & Benefits
- Prototype-first, agile, experimental environment with rapidly changing priorities and creative direction.
- Flexible compensation structure balancing annual salary and stock options.
- Supplemental health and dental coverage, mental health support, and well-being resources.
- RRSP retirement plan with employer matching, disability and life insurance, and family-forming benefits.
- Paid leave and flexible time off for eligible full-time salaried employees.
- Professional growth within a collaborative and inclusive game development environment.
Hiring process
- Applications are evaluated through ’s AI-powered matching process.
- Shortlisted applications are shared with the hiring company, which manages interviews, assessments, and subsequent steps.
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