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5 дней назад

Senior Systems Designer

Формат работы
remote (только Canada)
Тип работы
project
Грейд
senior
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Senior Systems Designer (Unreal 5/Game Development): Designing, prototyping, and implementing complex gameplay systems and Unreal tools for a sci-fi first-person action game with an accent on systems-driven gameplay, procedural content, economy, and progression. Focus on tuning player experiences, debugging data, guiding technical implementation, and mentoring designers.

Location: Remote within Canada; candidates must reside in Canada and be legally eligible to work there.

Company

hirify.global develops a sci-fi first-person action game in Unreal Engine 5 with systems-driven gameplay, procedural content, emergent experiences, and narrative depth.

What you will do

  • Design, prototype, implement, tune, and maintain complex gameplay, economy, and progression systems.
  • Build features and developer-facing tools in Unreal Engine 5 in collaboration with designers, artists, and programmers.
  • Create documentation for downstream teams and provide creative and technical feedback to other designers.
  • Act as a technical expert for key features, investigate data issues, and help test tools and features before team distribution.
  • Plan roadmaps for owned systems, guide technical work, and ensure content follows documented best practices.
  • Mentor designers and promote strong design principles across the team.

Requirements

  • At least 6 years of experience in technical design or systems design.
  • At least two shipped game titles.
  • Experience with Unreal Engine 5 and Blueprints.
  • Knowledge of game design processes and experience investigating in-game issues.
  • Self-direction and the ability to work effectively in a highly technical environment.
  • Legal eligibility to work in Canada and current residence in Canada are required.

Nice to have

  • Experience in level design, UX/UI, encounter scripting, or other design areas.
  • Experience playing modern first-person games, including immersive sim or action-RPG genres.
  • Knowledge of 2D or 3D software and a variety of game engines.
  • Experience with version control software.

Culture & Benefits

  • Temporary full-time engagement for 12 months.
  • Remote workplace arrangement within Canada.
  • Cross-disciplinary collaboration across design, art, and programming.

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