1 день назад
Senior Videogame Tester (Remote)
32 - 36$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Videogame Tester (QA): Testing narrative-centric RPG videogames for bugs, quality deficiencies, regressions, and validated fixes across PC and console platforms with an accent on test planning, quality reporting, and cross-functional collaboration. Focus on evaluating sprint builds, testing Unity games across hardware configurations, and solving complex quality challenges in non-linear and turn-based game experiences.
Location: Remote in the USA or Canada; candidates must reside within the UTC-4 to UTC-8 timezones and collaborate online during 9:30 AM–4:30 PM Pacific core hours. Occasional late-evening calls may be required.
Pay rate: $32–$36 USD per hour, depending on skills and experience.
Company
is a small game development team creating narrative-focused videogames that combine historical storytelling with engaging gameplay mechanics.
What you will do
- Test narrative and turn-based videogames on PC, consoles, and various hardware configurations.
- Identify bugs and other quality deficiencies, validate fixes, and evaluate sprint builds for regressions.
- Develop, organize, and execute test plans and test cases.
- Create product-quality reports and advocate for customer experience, quality, and value.
- Research and champion testing tools and processes, including support for internal and external testing efforts.
- Collaborate with writers, artists, designers, engineers, marketers, and management to communicate progress, solve problems, and set realistic timelines.
Requirements
- 8+ years of professional experience testing narrative or turn-based videogames on PCs and consoles.
- Strong understanding of videogame testing best practices, UI/UX conventions, test planning, and quality reporting.
- Experience using Unity and testing games within the engine.
- Strong written, visual, and verbal English communication and presentation skills.
- Ability to work independently, prioritize tasks, meet deadlines, and collaborate effectively in a remote team.
- Must reside in the USA or Canada and be available for the required UTC-4 to UTC-8 timezone overlap.
Nice to have
- Experience with test automation techniques and tools.
- Familiarity with tactical RPGs and non-linear narrative testing.
- Experience in videogame design or programming, UML diagramming, digital art, or modeling tools.
- Location in Seattle, Los Angeles, Austin, or Edmonton; TTRPG experience or multilingual skills.
Culture & Benefits
- Remote work within the specified USA or Canada location and timezone requirements.
- Regular participation in daily scrums, retrospectives, sprint planning, showcase meetings, and other team collaboration.
- Work in a small, nimble team where contributors have a voice in the projects.
- Contract-to-hire arrangement, with a possible transition to full-time employment depending on location, skills, fit, project needs, schedule, and timing.
- H-1B transfers and visa sponsorships are not available.
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