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2 дня назад

Senior/Principal Graphics Engineer

150 000 - 220 000$
Формат работы
remote (только USA)
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US/Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Senior/Principal Graphics Engineer (C++/Vulkan/Metal): Building high-performance graphics systems, rendering pipelines, engine components, and developer tools for a large-scale cross-platform social gaming experience with an accent on real-time rendering, visual quality, and mobile performance. Focus on profiling and optimizing CPU/GPU workloads, solving complex engine challenges across hardware tiers, and mentoring engineers on graphics technology.

Location: Remote for eligible candidates in Canada or the United States

Salary: $150,000–$220,000 USD annually, plus an annual discretionary bonus

Company

hirify.global uses an AI-powered matching process to evaluate applications and share shortlisted candidates with the hiring partner.

What you will do

  • Develop high-performance C++ systems for a proprietary game engine, focusing on real-time rendering, scalability, and runtime performance.
  • Design and maintain rendering features, graphics pipelines, core engine components, and development tools.
  • Collaborate with engine engineers, gameplay programmers, artists, and designers to implement robust graphics solutions.
  • Profile, diagnose, and optimize CPU and GPU performance across mobile hardware and multiple performance tiers.
  • Use Vulkan and Metal to deliver high-quality cross-platform graphics experiences.
  • Mentor engineers, share technical practices, and contribute to graphics architecture and technical direction.

Requirements

  • At least 6 years of professional game industry experience, including contributions to or shipping large-scale 3D games.
  • Expert-level C++ proficiency with deep knowledge of performance optimization, multithreading, and low-level engine systems.
  • Strong understanding of real-time rendering pipelines, graphics programming, CPU/GPU architecture, and scalability.
  • Hands-on experience with Vulkan and Metal, game engines, and art or content production pipelines.
  • Experience with GPU profiling and debugging tools and graphics technology across multiple platforms and hardware configurations.
  • Authorization to work for any employer in the United States or Canada is required; visa sponsorship or transfer is unavailable.

Nice to have

  • Familiarity with SIMD instruction sets.
  • Experience with Android graphics, particularly Vulkan.
  • A portfolio or technical demonstration of graphics work, such as a ShaderToy project.

Culture & Benefits

  • Fully remote work environment for eligible candidates in the US and Canada.
  • Paid time off, paid holidays, and a two-week winter break.
  • Medical, dental, and vision coverage for employees and dependents from the first day.
  • 401(k) savings plan with company matching, wellness and work-from-home stipends, and pet insurance.
  • Mental health resources, compassionate leave, inclusion initiatives, and personal and professional development support.

Hiring process

  • Applications are evaluated through hirify.global's AI-powered matching system.
  • Shortlisted candidates are shared with the hiring partner, whose internal team manages interviews, assessments, and next steps.

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