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15 часов назад

VFX Artist (Mid/Senior) (Unreal Engine 5)

70 000 - 120 000$
Формат работы
remote (только USA)
Тип работы
fulltime
Грейд
middle/senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
VFX Artist (Mid/Senior) (Unreal Engine 5): Creating and implementing real-time visual effects for environments, characters, gameplay, and cinematic sequences with an accent on Niagara, particle systems, shaders, Blueprints, materials, and mesh effects. Focus on optimizing performance, troubleshooting in-game VFX, and iterating from concept through polished implementation across changing production needs.

Location: Fully remote; Austin, TX. Applicants must be authorized to work in the United States and complete I-9 employment eligibility verification.

Salary: $70,000–$120,000 per year

Company

hirify.global develops video games and is known for titles including Darksiders 3, the Remnant series, and Chronos.

What you will do

  • Create and implement visual effects for gameplay, environments, characters, abilities, weapons, and cinematic sequences.
  • Build and iterate real-time VFX in Unreal Engine 5 using Niagara, particle systems, shaders, Blueprints, materials, and mesh effects.
  • Collaborate with artists, designers, audio specialists, and other development disciplines to support the visual direction and player experience.
  • Balance visual quality with performance requirements across platforms.
  • Troubleshoot, refine, and polish in-game VFX based on feedback and project needs.
  • Participate in reviews, provide constructive feedback, and adapt work to changing production priorities.

Requirements

  • 2–5+ years of professional game VFX experience for mid-level candidates or 5+ years for senior-level candidates.
  • Experience creating and implementing real-time VFX in Unreal Engine 5, including Niagara, particle systems, shaders, materials, Blueprints, and mesh-based effects.
  • Experience creating environmental, gameplay, character ability, and/or cinematic effects.
  • Proficiency with Photoshop and 3D Studio Max, Maya, or comparable 3D software.
  • Experience with Houdini or other procedural VFX tools, plus knowledge of real-time 3D game production pipelines.
  • Strong artistic judgment, attention to detail, communication skills, and the ability to work independently and incorporate feedback.

Nice to have

  • Experience shipping an AA or AAA Unreal Engine game.
  • Advanced Niagara workflows and Unreal Engine 5 VFX tools.
  • Experience with stylized and realistic VFX, custom textures, flipbooks, meshes, lighting, and rendering.
  • Experience optimizing VFX for different platforms and creating effects for combat, weapons, environments, or cinematics.

Culture & Benefits

  • Fully remote work arrangement.
  • Collaborative environment involving artists, designers, audio specialists, and other development disciplines.
  • Regular team reviews with opportunities to give and receive constructive feedback.
  • Equal opportunity employment.

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