Назад
Company hidden
4 дня назад

Senior Creature Technical Director (Simulations) - Expression of Interest - ILM Vancouver

112 200 - 143 600CAD
Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
Для мэтча и отклика нужен Plus

Мэтч & Сопровод

Для мэтча с этой вакансией нужен Plus

Описание вакансии

Текст:
/
TL;DR
Senior Creature Technical Director (Simulations) (Houdini/Maya): Setting up and running advanced flesh-surface, hair, cloth, rigid-body, crowd, and muscle simulations while rigging creatures, vehicles, and props for visual effects production with an accent on Houdini-based CFX workflows, Maya rigging, and pipeline troubleshooting. Focus on optimizing simulation performance, scripting Maya tools with Python or VEX, resolving cross-discipline creature pipeline issues, and mentoring artists.

Location: Vancouver, Canada; hybrid work with 2–3 days onsite at a designated company location and occasional work from home.

Salary: C$112,200–C$143,600 per year.

Company

Industrial Light & Magic is a visual effects facility serving the motion picture, commercial production, and attraction industries, with work spanning visual effects, VR, AR, and immersive cinema.

What you will do

  • Set up and run advanced cloth, hair, rigid-body, crowd, muscle, and other creature simulations in Houdini and proprietary tools.
  • Rig and envelope hero-to-background creatures, vehicles, and props in Maya.
  • Troubleshoot creature CFX and pipeline issues for artists across disciplines.
  • Script utilities, tools, and plug-ins in Maya using Python or VEX.
  • Optimize simulation setups and participate in reviews, dailies, department meetings, and special projects.
  • Mentor entry-level artists and collaborate with supervisors.

Requirements

  • 5+ years of relevant professional experience with a college-level diploma in computer graphics, fine arts, design, photography, or a related field, or 7+ years of relevant VFX experience in lieu of education.
  • Experience setting up and running advanced simulation shotwork and corrective sculpting.
  • Knowledge of anatomy and enveloping.
  • Expertise with Houdini and proficiency with Linux.
  • Experience with Python or VEX scripting.
  • Strong communication skills, a positive attitude, teamwork, and passion for the work.

Nice to have

  • Experience with advanced hero asset rigging and enveloping in Maya.
  • C++ experience.
  • Basic proficiency in modeling, texturing, TD, animation, or another discipline.

Culture & Benefits

  • Hybrid work arrangement with regular onsite collaboration and occasional work from home.
  • Medical, financial, and other benefits may be offered depending on the level and position.
  • Opportunity to contribute to large-scale visual effects productions and immersive media projects.

Hiring process

  • This is an expression-of-interest posting for future consideration and is not currently an active vacancy.
  • Submit a current resume and a demo reel, shot breakdown, or equivalent work sample.
  • If the role opens, a recruiter may contact shortlisted applicants by email or phone.

Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →