Назад
Company hidden
4 дня назад

Gameplay Programmer - Dead by Daylight (Unreal Engine)

Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
Для мэтча и отклика нужен Plus

Мэтч & Сопровод

Для мэтча с этой вакансией нужен Plus

Описание вакансии

Текст:
/
TL;DR
Gameplay Programmer - Dead by Daylight (Unreal Engine): Building and optimizing gameplay mechanics for a large-scale horror game with an accent on C++, Unreal Engine, Blueprints, and performance-critical systems. Focus on implementing robust gameplay features, debugging complex technical issues, and collaborating with designers, artists, animators, and QA to turn creative concepts into polished player experiences.

Location: Montreal, Quebec, Canada — hybrid workplace

Company

hirify.global is an independent video game studio with more than 1,200 employees, developing original games and providing services across PC, console, mobile, and location-based entertainment.

What you will do

  • Develop clear, maintainable, and documented code for engaging gameplay features.
  • Design and implement core game mechanics with a cross-functional team.
  • Debug and optimize code at both low and high levels to improve performance and quality.
  • Evaluate and communicate the impact of code changes on project progress.
  • Participate in code reviews and help improve overall code quality.
  • Test new features and propose refinements and improvements.

Requirements

  • At least 5 years of professional programming experience with a strong generalist gameplay background.
  • Professional experience with Unreal Engine is required.
  • Strong C++ programming and Blueprints skills.
  • Ability to solve complex technical challenges proactively.
  • Adaptability in a fast-paced and evolving development environment.
  • Strong communication and interpersonal skills for collaboration with diverse teams.

Culture & Benefits

  • Hybrid work environment based in Montreal.
  • Cross-functional collaboration with game designers, artists, animators, and QA specialists.
  • Work on the established Dead by Daylight horror IP.
  • Inclusive and diverse workplace focused on equal opportunity.
  • Permanent full-time employment.

Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →