2 ΠΌΠ΅ΡΡΡΠ° Π½Π°Π·Π°Π΄
Lead Engine Programmer (Unreal Engine)
ΠΡΡΡ & Π‘ΠΎΠΏΡΠΎΠ²ΠΎΠ΄
ΠΠ»Ρ ΠΌΡΡΡΠ° Ρ ΡΡΠΎΠΉ Π²Π°ΠΊΠ°Π½ΡΠΈΠ΅ΠΉ Π½ΡΠΆΠ΅Π½ Plus
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ Π²Π°ΠΊΠ°Π½ΡΠΈΠΈ
Π’Π΅ΠΊΡΡ:
TL;DR
Lead Engine Programmer (Unreal Engine): Building and guiding core Unreal Engine systems for gameplay, rendering, physics, tools, and pipelines on an AAA title with an accent on engine architecture, performance, stability, and cross-platform support. Focus on optimizing memory and multithreaded systems, resolving complex platform integration issues, and directing engine upgrades and long-term technology decisions.
Location: Montreal, Canada
Company
Global media and entertainment company producing and distributing film, television, streaming, theme park, and consumer entertainment experiences.
What you will do
- Design, implement, and maintain core Unreal Engine systems, frameworks, and engine-level architecture for an AAA title.
- Set standards for performance, stability, scalability, maintainability, coding, documentation, and debugging.
- Develop complex engine features and optimize memory usage, multithreading, rendering, streaming, and platform-specific systems.
- Collaborate with Gameplay, Rendering, Tools, Pipeline, Production, and other engineering leads.
- Mentor engine programmers through code reviews and technical guidance.
- Identify technical risks, estimate scope, plan engine evolution, and guide Unreal Engine upgrades and custom source changes.
Requirements
- Expert proficiency in C++ and extensive experience developing low-level engine or systems code in Unreal Engine.
- At least 8 years of professional game programming experience, including shipped AAA titles using Unreal Engine.
- Deep hands-on experience with Unreal Engine subsystems, including rendering, memory management, threading, streaming, and platform abstraction.
- Experience leading, mentoring, or technically guiding programmers on a production team.
- Strong problem-solving, communication, and cross-disciplinary collaboration skills.
- Experience with Perforce or Git.
Nice to have
- Experience supporting PC, console, and mobile platforms in Unreal Engine.
- Experience modifying or extending Unreal Engine source.
- Understanding of gameplay and content pipeline requirements from an Unreal Engine perspective.
- Experience building scalable, high-performance engine technology.
Culture & Benefits
- Inclusive culture focused on creating content that reflects the world.
- Opportunities to contribute to community initiatives.
- External candidates may be required to attend an in-person interview at an location before a hiring decision.
- Reasonable accommodations are available throughout the application and recruitment process.
ΠΡΠ΄ΡΡΠ΅ ΠΎΡΡΠΎΡΠΎΠΆΠ½Ρ: Π΅ΡΠ»ΠΈ ΡΠ°Π±ΠΎΡΠΎΠ΄Π°ΡΠ΅Π»Ρ ΠΏΡΠΎΡΠΈΡ Π²ΠΎΠΉΡΠΈ Π² ΠΈΡ ΡΠΈΡΡΠ΅ΠΌΡ, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡ iCloud/Google, ΠΏΡΠΈΡΠ»Π°ΡΡ ΠΊΠΎΠ΄/ΠΏΠ°ΡΠΎΠ»Ρ, Π·Π°ΠΏΡΡΡΠΈΡΡ ΠΊΠΎΠ΄/ΠΠ, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡΠ΅ ΡΡΠΎΠ³ΠΎ - ΡΡΠΎ ΠΌΠΎΡΠ΅Π½Π½ΠΈΠΊΠΈ. ΠΠ±ΡΠ·Π°ΡΠ΅Π»ΡΠ½ΠΎ ΠΆΠΌΠΈΡΠ΅ "ΠΠΎΠΆΠ°Π»ΠΎΠ²Π°ΡΡΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡΠΈΡΠ΅ Π² ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΡ. ΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β