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5 дней назад

Lighting Artist (Game Development)

Формат работы
remote (только Europe)/onsite/hybrid
Тип работы
fulltime
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Lighting Artist (Game Development) (Unity/HDRP): Creating atmospheric, readable, and performant environments for Human Fall Flat 2 with an accent on composition, color, visual hierarchy, and real-time lighting workflows. Focus on designing baked, mixed, and real-time lighting solutions, optimizing scenes across target platforms, and collaborating with environment art, VFX, design, and technical art.

Location: Vilnius, Europe; onsite, hybrid, or remote options available. Remote work is limited to Europe.

Company

hirify.global is an indie game development studio creating quality games, including Human Fall Flat 2.

What you will do

  • Shape the atmosphere and visual identity of game environments.
  • Use lighting to separate objects, clarify spaces, guide players, and support gameplay readability.
  • Create and balance baked, mixed, and real-time lighting solutions based on artistic goals and performance costs.
  • Work with volumetrics, reflections, probes, materials, and real-time rendering systems.
  • Profile and optimize lighting and assets across target platforms.
  • Collaborate with environment art, VFX, design, and technical art.

Requirements

  • Strong understanding of lighting principles, including composition, color, contrast, depth, and visual hierarchy.
  • Strong artistic lighting skills in Unity and in-depth practical knowledge of HDRP.
  • Experience developing environment art for a PC or console game.
  • Experience optimizing assets for game engines across platforms.
  • Fluent English and location in Europe required.
  • Creativity, proactivity, and effective communication skills.

Nice to have

  • Basic Shader Graph knowledge and experience creating or modifying simple shaders.
  • Experience with stylized or simplified-realism games.
  • Experience with console development and optimization.

Culture & Benefits

  • Permanent position at an indie game development studio.
  • Onsite work in Vilnius, hybrid work, or remote work from Europe.
  • Opportunity to contribute to the visual direction of Human Fall Flat 2.

Hiring process

  • Submit a portfolio and CV by email.

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