Назад
Company hidden
3 дня назад

Expert Lighting Artist (Game Development)

8 267 - 15 293$
Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
UK/US/Australia +1 еще
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
Для мэтча и отклика нужен Plus

Мэтч & Сопровод

Для мэтча с этой вакансией нужен Plus

Описание вакансии

Текст:
/

TL;DR

Expert Lighting Artist (Game Development): Creating gameplay and cinematic lighting, skies, and cloud assets for high-fidelity first-person shooter environments with an accent on physically based rendering, mood, composition, and visual storytelling. Focus on designing efficient lighting workflows, collaborating with rendering engineers, solving runtime and disk-budget constraints, and mentoring lighting artists.

Location: Hybrid position based in the Toronto studio; permanent remote work is not available. The role collaborates with teams in the United States, Australia, and the United Kingdom.

Salary: $99,200–$183,520 annual base pay in the United States, plus potential incentive compensation.

Company

hirify.global is a video game studio known for developing the Call of Duty franchise and is part of Activision, wholly owned by Microsoft.

What you will do

  • Create gameplay and in-game cinematic lighting based on Art Director guidance.
  • Build sky domes, cloud assets, lighting assets, and workflows that meet runtime and disk-budget requirements.
  • Collaborate with Character, VFX, Environment Art, rendering engineering, leads, and directors.
  • Identify production risks, improve the lighting pipeline, and establish team best practices.
  • Apply advanced lighting, color grading, post effects, and rendering techniques to enhance mood and visual quality.
  • Mentor lighting artists and help maintain a creative, collaborative standard of excellence.

Requirements

  • 12+ years of experience in a game-industry lighting role.
  • Advanced knowledge of physically based lighting, lighting theory, color space, exposure, reflections, composition, and natural light.
  • Strong working knowledge of Maya and Photoshop or equivalent tools.
  • Experience with Unreal, Unity, or proprietary game engines, including PBR, HDR lighting, and ray tracing or path tracing.
  • Proven ability to lead and inspire teams, collaborate across disciplines, and work independently.
  • Ability to use AI as a development tool and understanding of industry-standard rendering concepts and processes.

Nice to have

  • Experience with scripting or programming languages.
  • Experience with Houdini.
  • Knowledge of photography principles and image correction techniques.
  • Experience playing Call of Duty or similar first-person shooter games.

Culture & Benefits

  • Hybrid work schedule combining in-studio and remote workdays.
  • Structured training, regular one-to-one meetings, weekly team meetings, and close communication with adjacent teams.
  • Medical, dental, vision, health spending, disability, and life insurance programs.
  • 401(k) with company match, tuition reimbursement, paid holidays, vacation, sick time, parental leave, and bereavement leave.
  • Mental health, wellbeing, fitness, game discounts, and other voluntary benefit programs.

Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →