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4 дня назад

Lead Environment Artist (Procedural)

Формат работы
onsite
Тип работы
fulltime
Грейд
senior/lead
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Lead Environment Artist (Procedural): Leading the creation of procedurally generated vegetation, organic assets, and architectural facade kits for a large-scale contemporary urban environment with an accent on scalable content, procedural workflows, and visual consistency. Focus on managing the procedural art team, designing Houdini-supported pipelines, and bridging artistic direction with technical implementation across high-end and mobile platforms.

Location: Montreal, Canada; must work in the Montreal office at least 4 days per week and be legally authorized to work in Canada

Company

hirify.global is a global media and entertainment company producing and distributing film, television, streaming content, theme park experiences, and consumer products.

What you will do

  • Lead the creation of procedural content, including vegetation, organic assets, and architectural facade kits for a contemporary urban environment.
  • Manage and mentor a team of artists creating assets for procedural systems.
  • Translate artistic direction into scalable assets and systems for large-scale environment generation.
  • Design and maintain content pipelines focused on consistency, scalability, and real-time production.
  • Collaborate with Houdini specialists, Tech Art, Environment, Production, and other cross-functional teams.
  • Monitor quality, risks, milestones, and pipeline improvements while supporting solutions from high-end platforms to mobile.

Requirements

  • At least 7 years of AAA game development experience focused on procedural asset content creation or environment systems.
  • Proven experience leading and managing artists or technical artists.
  • Contribution to at least one shipped AAA title.
  • Strong expertise in procedural workflows, systems design, content scalability, and real-time environment production.
  • Experience with Houdini or similar procedural tools and large-scale or open-world environments.
  • Must work in the Montreal office at least 4 days per week and be legally authorized to work in Canada.

Nice to have

  • Experience building scalable tools and systems for large-scale asset content creation.
  • Experience with Unreal Engine pipelines.
  • Experience collaborating with outsourcing partners or distributed teams.
  • Strong problem-solving skills and the ability to bridge creative and technical constraints.

Culture & Benefits

  • Inclusive workplace focused on creating diverse content and supporting employee community engagement.
  • Opportunity to work on an ambitious interactive project involving large-scale procedural environments.
  • External candidates may be required to attend an in-person interview at an hirify.global location.
  • Business travel may be required when necessary.

Hiring process

  • Applicants must submit an application to be considered.
  • External candidates may attend an in-person interview before a hiring decision.

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