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19 дней назад

Middle Encounter Designer (Unreal Engine 5)

Формат работы
remote (Global)
Тип работы
fulltime
Грейд
middle
Английский
b2
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TL;DR
Middle Encounter Designer (Unreal Engine 5): Creating, prototyping, testing, and balancing combat encounters for a single-player third-person action game with an accent on cinematic gun-fu gameplay, enemy composition, and encounter pacing. Focus on implementing encounter logic with Blueprints, iterating through playtests, and balancing difficulty across PC and console levels.
MIDDLE ENCOUNTER DESIGNER (NEKKI)

🕹 SPINE
🧠 Middle
💰 Negotiable
⏰ Full-time
🌎 Remote

🦄 Description
Nekki is looking for an Encounter Designer to join the Core Game Design team working on SPINE, an upcoming single-player third-person action game developed in Unreal Engine 5 for PC and consoles. The role focuses on creating, prototyping, testing, and balancing combat encounters for cinematic gun-fu gameplay.

🚀 Responsibilities
• Create encounters using existing enemy types
• Select enemy compositions, positions, and spawn timings
• Find unique enemy combinations and combat situations
• Prototype encounters in Unreal Engine 5
• Implement encounter logic using Blueprints
• Playtest and iterate based on feedback
• Tune encounter difficulty and balance
• Collaborate with Level Design, Combat, AI, and Narrative teams
• Integrate encounters into the context of each level
• Create fresh and varied gameplay experiences

📚 Required Skills
• Experience in encounter design or combat design
• Experience building combat scenarios from concept to playable implementation
• Experience gained through shipped commercial games or substantial personal projects
• Solid knowledge of Unreal Engine
• Hands-on experience with Unreal Engine 5 Blueprints
• Understanding of combat pacing and difficulty balancing
• Ability to prototype and iterate on gameplay
• Ability to collaborate with multidisciplinary teams

👍 Nice to Have
• Portfolio with examples of encounter or combat design work
• Experience working with AI systems
• Experience with Behavior Trees in Unreal Engine
• Experience on shipped PC or console games
• Extensive experience playing action games
• Technical background
• Experience participating in a full production cycle

🍪 What we offer
• Fully remote work
• Work on a single-player action game for PC and consoles
• Opportunity to create encounters for cinematic gun-fu combat
• Collaboration with Core Game Design, Level Design, Combat, AI, and Narrative teams
• Hands-on work in Unreal Engine 5
• Opportunity to influence combat pacing, challenge, and player experience

🌐

#gamedev #encounterdesigner #combatdesign #gamedesign #unrealengine5 #blueprints #ai #behaviortrees #actiongame #pcgaming #consolegaming #spine #remote #nekki

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