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Описание вакансии
Position
Senior VR Unity Developer
Company
HyperVR Games
Job details
Senior · Full time · Negotiable · Remote
HyperVR Games is a VR gaming studio and publisher, founded in 2021. We develop games in the casual simulator genre, offering a high-quality immersive experience for a wide audience. We are one of the top developers and publishers on the market. Our goal is to continue growing as a developer and publisher, bringing on more talent together, expanding our ecosystem, and strengthening our presence in the niche, ultimately becoming a leading VR player. Our in-house game “Shave & Stuff” was awarded a “Best in Play” title by the Game Developers Conference 2023 and was released on Meta Quest, Pico, and Steam. And do not miss our latest title "Shop & Stuff" to enjoy while playing! Due to the business expansion, we are looking for a Senior VR Unity Developer to join our Team. If you are passionate about gaming, enjoy a pro-active startup vibe, are always on the lookout for generating and trying out new crazy ideas - let's have a chat!
What are you working on?
- The name of the project(s): Shave & Stuff, Pets & Stuff, Shop & Stuff
- At what stage of the project(s)? Released, Early-access
- Genres: Casual, Action
- Platforms: VR
For which tasks (responsibilities)?
- Architect, implement, and optimize gameplay systems in Unity/C#;
- Rapidly prototype features and run internal playtests;
- Develop reusable modules for future VR projects;
- Integrate VR frameworks (e.g., XR Interaction Toolkit);
- Debug, profile, and enhance performance and stability;
- Collaborate in design brainstorms and shape product vision;
- Ensure controls and game mechanics deliver top-tier UX;
- Contribute proactive ideas for technical and process improvements.
What kind of professional are we looking for?
- 5+ years of experience in game development;
- Solid C# + Unity development background;
- Experience shipping Unity-based titles;
- Hands-on experience with gameplay systems, shaders, and optimization;
- Strong problem-solving skills and a self-driven mindset;
- Passion for games and creating polished experiences;
- Ability to work independently while staying aligned with team goals;
- Strong understanding of user experience and interaction design;
- English (for daily communication & documentation).
Nice to have:
- Unity VR frameworks (XR Interaction Toolkit, AutoHands, etc.);
- Shader development (HLSL);
- Animation tools like DoTween / PrimeTween;
- Experience with Meta Horizon SDK or remote config systems.
Why do we enjoy working here?
- Paid vacations: 20 working days per year (according to the labor legislation of Latvia);
- Company events and team-building activities.
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