Dialogue Designer (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Dialogue Designer (Gamedev): Designing and processing audio dialogue assets for a new AAA project with an accent on interactive and linear dialogue systems. Focus on implementing high-quality aural experiences using proprietary tools and industry-standard middleware.
Location: Studio-based in Toronto, Canada with flexible working support.
Salary: $103,720 - $137,080 CAD
Company
is a leading developer in the video game industry, best known for its work on the Call of Duty franchise.
What you will do
- Edit, design, and process dialogue assets for all aspects of the game.
- Develop both interactive and linear dialogue systems.
- Implement dialogue assets using internally developed proprietary tools.
- Collaborate with Dialogue and Narrative teams to ensure alignment of goals.
- Apply studio-standard methodologies for dialogue workflows and systems.
Requirements
- Minimum 3 years of experience in game audio development.
- At least one shipped major title.
- Experience with Wwise, Fmod, and at least one major DAW.
- Understanding of audio functionality for PS5, Xbox Series X, and PC.
- Must be based in or be able to relocate to Toronto, Canada.
Nice to have
- FPS or multiplayer experience.
- Audio scripting experience.
- Advanced degree in programming, audio engineering, or a similar field.
Culture & Benefits
- Comprehensive health plan including medical, dental, and vision.
- Life and critical illness insurance.
- Legal services and various other benefit programs.
- Relocation assistance available if required to move geographic locations.
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