Design Director (Game Design)
Мэтч & Сопровод
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Описание вакансии
TL;DR
Design Director (Game Design): Building and shaping the systemic gameplay architecture for a AAA multiplayer live-service title at Haven with an accent on gameplay pillars, moment-to-moment loops, and long-term progression. Focus on designing scalable systems, aligning gameplay with narrative and creative direction, and leading a multidisciplinary design team toward a polished AAA experience.
Location: Montreal, Quebec, Canada
Company
is the entertainment brand of Sony Interactive Entertainment, a technology and gaming company developing hardware, network services, and interactive experiences for a global audience.
What you will do
- Translate creative themes and project pillars into clear gameplay systems, meta-structures, and cohesive mechanical experiences.
- Own the structural blueprint of the game, including moment-to-moment gameplay, short-term loops, and long-term progression systems.
- Define creative direction, design standards, and structural boundaries while reviewing and validating the team’s design work.
- Lead, organize, mentor, and develop a team of game designers from junior to senior levels.
- Represent design across Engineering, UI/UX, Audio, and Live Operations to maintain cross-functional alignment.
- Prototype and validate gameplay concepts during pre-production and prepare complex systems for live-service stability.
Requirements
- At least 6 years of professional game design experience, including a commercially shipped major AAA multiplayer title in a senior, lead, principal, or direction role.
- Experience defining core gameplay loops during early conception and supporting the full product lifecycle.
- At least 2 years of direct experience managing, mentoring, and developing game designers.
- Strong understanding of multiplayer and live-service systems, including matchmaking, playlist structures, anti-cheat considerations, and progression balancing.
- Excellent verbal and written communication skills, with the ability to present and defend design concepts to development teams and studio leadership.
- Ability to use a game editor for early prototyping and rapid gameplay validation.
Nice to have
- Working knowledge of Unreal Engine.
- Passion for gameplay innovation and knowledge of emerging trends in the global gaming market.
Culture & Benefits
- Work within the organization and the Haven game development team.
- Collaborate in a structured, multidisciplinary studio environment focused on clear communication and constructive feedback.
- Inclusive workplace with equal-opportunity and fair-chance employment practices.
- Employment is subject to background checks at the offer stage.
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