обновлено 27 дней назад
Staff Software Engineer, Engine & Tools (AI/ML)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Staff Software Engineer, Engine & Tools (AI/ML): Designing and implementing AI/ML-driven tools and foundational game-tooling systems for an unpublished R&D product with an accent on developer efficiency, C++ and Unreal Engine. Focus on architecting production-ready AI/ML solutions, integrating tools across game-development workflows, and mentoring engineers through complex cross-disciplinary delivery.
Location: Based in Sydney, Australia
Company
Riot Games develops player-focused video games and an unpublished R&D product.
What you will do
- Design and implement AI/ML-driven tools and features that improve developer efficiency and player-facing workflows.
- Discover and conceptualize AI-powered workflow enhancements with designers, artists, producers, QA, and engineers.
- Define the future vision for AI-based developer tooling and workflows with engineering leaders.
- Architect and implement foundational elements of the game-tools ecosystem using modern and existing technologies.
- Share AI-based solutions across Riot's portfolio and provide documentation and training for internal users.
- Mentor engineers, model engineering best practices, and support adoption of AI/ML tools across the team.
Requirements
- 8+ years of professional software engineering experience, including delivery of live or shipped products at scale.
- 3+ years of experience developing game-development tools with C++.
- Professional experience with Unreal Engine and production-ready AI/ML systems.
- Bachelor's degree in computer science or equivalent experience.
- Ability to navigate ambiguity and influence technical and non-technical stakeholders through strong communication.
Nice to have
- Knowledge of reinforcement learning, imitation learning, decision-making under uncertainty, LLMs, AI planning, or multi-agent systems.
- Experience with PyTorch, TensorFlow, pandas, or comparable ML and data-science frameworks.
- Experience with AAA game tooling and integrations with client and backend systems.
- Experience developing AI/ML-driven content tools integrated with art pipelines such as Maya or Blender.
- Experience mentoring technical leaders and contributing to engineering culture across distributed teams.
Culture & Benefits
- Open paid time off, paid parental leave for primary and secondary carers, and flexible work schedules.
- Medical insurance for employees and dependents, plus an Employee Assistance Program.
- Wellness fund and learning and development opportunities.
- Co-op gaming areas, a player-focused play fund, and snacks at the workplace.
- Donation matching for time and money contributed to registered charities.
- Collaborative, inclusive culture centered on teamwork, diversity, and respectful conduct.
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