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обновлено 27 дней назад

Staff Software Engineer, Engine & Tools (AI/ML)

Формат работы
onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Australia
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Staff Software Engineer, Engine & Tools (AI/ML): Designing and implementing AI/ML-driven tools and foundational game-tooling systems for an unpublished R&D product with an accent on developer efficiency, C++ and Unreal Engine. Focus on architecting production-ready AI/ML solutions, integrating tools across game-development workflows, and mentoring engineers through complex cross-disciplinary delivery.

Location: Based in Sydney, Australia

Company

Riot Games develops player-focused video games and an unpublished R&D product.

What you will do

  • Design and implement AI/ML-driven tools and features that improve developer efficiency and player-facing workflows.
  • Discover and conceptualize AI-powered workflow enhancements with designers, artists, producers, QA, and engineers.
  • Define the future vision for AI-based developer tooling and workflows with engineering leaders.
  • Architect and implement foundational elements of the game-tools ecosystem using modern and existing technologies.
  • Share AI-based solutions across Riot's portfolio and provide documentation and training for internal users.
  • Mentor engineers, model engineering best practices, and support adoption of AI/ML tools across the team.

Requirements

  • 8+ years of professional software engineering experience, including delivery of live or shipped products at scale.
  • 3+ years of experience developing game-development tools with C++.
  • Professional experience with Unreal Engine and production-ready AI/ML systems.
  • Bachelor's degree in computer science or equivalent experience.
  • Ability to navigate ambiguity and influence technical and non-technical stakeholders through strong communication.

Nice to have

  • Knowledge of reinforcement learning, imitation learning, decision-making under uncertainty, LLMs, AI planning, or multi-agent systems.
  • Experience with PyTorch, TensorFlow, pandas, or comparable ML and data-science frameworks.
  • Experience with AAA game tooling and integrations with client and backend systems.
  • Experience developing AI/ML-driven content tools integrated with art pipelines such as Maya or Blender.
  • Experience mentoring technical leaders and contributing to engineering culture across distributed teams.

Culture & Benefits

  • Open paid time off, paid parental leave for primary and secondary carers, and flexible work schedules.
  • Medical insurance for employees and dependents, plus an Employee Assistance Program.
  • Wellness fund and learning and development opportunities.
  • Co-op gaming areas, a player-focused play fund, and snacks at the workplace.
  • Donation matching for time and money contributed to registered charities.
  • Collaborative, inclusive culture centered on teamwork, diversity, and respectful conduct.

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