Назад
4 часа назад

UX Designer II (Gamedev)

Тип работы
project
Грейд
middle
Английский
b2
Страна
Singapore
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Мэтч & Сопровод

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Описание вакансии

Текст:
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TL;DR

UX Designer II (Gamedev): Defining and delivering in-game and around-game experiences for Teamfight Tactics across PC and mobile with an accent on interaction design and player-centered problem solving. Focus on translating complex requirements into actionable design direction and driving feature-level UX from problem framing to implementation.

Location: Must be able to work legally in Singapore without sponsorship (No relocation provided)

Company

Riot Games is a global game development studio dedicated to delivering player-focused experiences through titles such as League of Legends, Valorant, and Teamfight Tactics.

What you will do

  • Design high-quality UX flows, wireframes, prototypes, and interaction models for PC and mobile platforms.
  • Own feature areas by transforming ambiguous product and design goals into clear end-to-end player experiences.
  • Frame UX problems by identifying player needs, usability risks, and edge cases to improve product outcomes.
  • Translate game design goals and product requirements into intuitive experiences aligned with business and technical constraints.
  • Collaborate with game designers, engineers, producers, and QA to ship polished features from concept to implementation.
  • Refine designs using player feedback, research insights, and product signals.

Requirements

  • 3+ years of professional experience in UX, product, or interaction design.
  • Strong portfolio demonstrating interaction design, information architecture, and systems thinking.
  • Experience designing and shipping consumer-facing digital products or live-service game features.
  • Proficiency with modern design and prototyping tools, specifically Figma.
  • Experience creating interfaces and flows for both PC and mobile.
  • Must be able to work legally in Singapore without Riot Games' sponsorship.

Nice to have

  • Experience with live-service games or competitive ecosystems like Teamfight Tactics or League of Legends.
  • Experience designing progression systems, events, stores, or social features.
  • Familiarity with commercial game engines or data-driven UI systems.
  • Experience contributing to design systems and reusable interaction patterns.

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