Назад
18 часов назад

Senior Gameplay Animator (Gamedev)

Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR

Senior Gameplay Animator (Unreal Engine): Creating high-quality animations for characters and creatures in an unpublished MMO with an accent on locomotion and responsive gameplay feel. Focus on implementing animation systems in-engine, defining the visual identity of movement, and iterating on player-facing performance.

Location: Must be based in the USA (indicated by US-specific benefits and legal disclosures)

Company

A world-renowned game developer dedicated to putting players first and creating iconic experiences that define the gaming industry.

What you will do

  • Create high-quality gameplay animations for playable characters and creatures, specializing in locomotion and behavior.
  • Implement, iterate, and polish animations directly within the game engine using Animation Blueprints and state machines.
  • Partner with designers to prototype gameplay animation through playtesting to improve readability and responsiveness.
  • Collaborate with technical artists and engineers to refine animation workflows and runtime behavior.
  • Research and investigate emergent game animation technologies to keep the project at the cutting edge.
  • Establish animation standards and maintain a high quality bar across the entire project.

Requirements

  • 5+ years of professional experience creating gameplay animation for shipped games.
  • Strong portfolio showcasing responsive, stylized gameplay animation for both humanoids and creatures.
  • Proven experience implementing gameplay animation in Unreal Engine.
  • Deep understanding of animation principles, body mechanics, timing, and weight.
  • Strong communication skills for cross-functional collaboration with engineers and artists.

Nice to have

  • Experience with Unreal Control Rig and Motion Matching systems.
  • Knowledge of Motion Warping, runtime IK, or procedural animation.
  • Experience using Unreal Sequencer for cinematic or narrative animation.
  • Background in developing action, multiplayer, or open-world games.

Culture & Benefits

  • Flexible work schedules and an open paid time off policy to support work-life balance.
  • Comprehensive medical, dental, and life insurance.
  • Parental leave for employees, spouses, and children.
  • 401k retirement plan with company match.
  • A collaborative, player-centric culture that empowers unique perspectives.

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