Senior Animator (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Senior Animator (Gamedev): Creating and polishing responsive, expressive characters, creatures, and gameplay assets for Subnautica 2 with an accent on technical implementation in Unreal Engine. Focus on elevating the visual bar, optimizing animation pipelines, and collaborating with cross-functional teams to ensure high-quality movement.
Location: Remote (Global)
Company
An innovative game studio known for creating accessible and engaging gaming experiences for a worldwide audience.
What you will do
- Create high-quality animations for characters and creatures meeting aesthetic and technical project requirements.
- Collaborate with animation leads and Technical Art to develop and improve tools, workflows, and pipelines.
- Partner with design and narrative teams to ensure assets are responsive and expressive.
- Manage personal production workloads and timeboxes to meet milestone goals.
- Mentor junior team members and maintain a high standard of quality across the team.
- Stay updated on industry trends and integrate new techniques into the project.
Requirements
- 7+ years of experience as an Animator.
- Minimum of one shipped Unreal Engine title in an animation role.
- Proficiency in Unreal Engine and Blender.
- Extensive knowledge of animation pipelines, including keyframe and motion capture techniques.
- Strong documentation and debugging skills for diagnosing animation issues.
- Ability to work effectively in a remote, globally distributed environment.
Nice to have
- Advanced expertise in Blender.
- Experience with creature or non-bipedal animation.
- Experience with first-person animation.
Culture & Benefits
- Annual professional development budget.
- Home office stipends for remote work setup.
- Paid time off for volunteer or non-profit work.
- Inclusive and diverse work environment.
- Flexible, globally distributed team structure.
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