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5 дней назад

Gameplay Animator (Gamedev)

Формат работы
hybrid/onsite
Тип работы
fulltime
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify RU Global, списка компаний с восточно-европейскими корнями
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TL;DR

Gameplay Animator (Gamedev): Creating animations and animation systems for main characters in first-person and third-person views with an accent on keyframe animation and motion capture data processing. Focus on designing high-quality FPS animation systems and ensuring the final in-game feel aligns with technical and artistic visions.

Location: Hybrid or Office-based in Montreal, Canada

Company

hirify.global is a global leader in gaming, creating original and memorable experiences such as Assassin's Creed and Rainbow Six.

What you will do

  • Create first-person animations following the visual language and respecting game design constraints.
  • Produce high-quality keyframe animations based on multiple video references.
  • Process and enhance motion capture data to build animation systems.
  • Export and integrate animations into the game engine according to technical guidelines.
  • Test and iterate on animation systems directly in-game.
  • Collaborate with the Animation Director, programmers, and designers to deliver features on time.

Requirements

  • Strong experience creating gameplay animations for video games.
  • Proven expertise in 3C animation and first-person animation systems (FPS).
  • Strong proficiency in motion capture data processing.
  • Solid understanding of technical constraints related to game engine integration.
  • Ability to work effectively in a multidisciplinary team.

Nice to have

  • Familiarity with MotionBuilder.
  • Experience working on a shipped AAA title.

Culture & Benefits

  • Opportunity to work on a world-renowned AAA franchise.
  • Collaborative environment that values diverse perspectives.
  • Focus on innovation and pushing entertainment boundaries.
  • Creative team culture centered on sharing ideas.

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