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Lead Core Gameplay Designer (Sports Simulation)

Тип работы
fulltime
Грейд
lead
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Мэтч & Сопровод

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Описание вакансии

Текст:
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TL;DR
Lead Core Gameplay Designer (Sports Simulation): Designing and evolving core gameplay systems for a next-generation AAA competitive sports simulator with an accent on responsive mechanics, multiplayer architecture, and competitive depth. Focus on building server-driven gameplay, balancing realism with accessibility, and guiding gameplay development from concept through release.

Company

hirify.global Games is an international game studio developing next-generation AAA sports simulators, including a large-scale title planned for release in 2028–2029.

What you will do

  • Design, prototype, and iterate on core gameplay mechanics for a competitive sports game.
  • Define gameplay requirements and collaborate with engineers to deliver scalable gameplay systems.
  • Shape the long-term vision for core gameplay and improve features using playtests, player feedback, and gameplay data.
  • Design systems that balance realism, accessibility, and competitive depth.
  • Collaborate with server engineers on multiplayer gameplay systems and client-server interactions.
  • Coordinate and mentor gameplay designers while maintaining documentation and design quality.

Requirements

  • 4+ years of experience as a Game Designer on PC or console titles.
  • Experience designing and balancing gameplay systems for competitive multiplayer games.
  • Experience taking gameplay features from concept through release, including at least one shipped commercial game.
  • Strong knowledge of Unreal Engine and multiplayer game architecture.
  • Experience designing server-driven gameplay systems and collaborating with gameplay engineers.
  • Strong analytical, communication, leadership, and cross-functional collaboration skills.

Nice to have

  • Experience developing sports simulation games.
  • Experience working on live-service products.
  • Experience developing competitive multiplayer games.
  • Technical background in Computer Science, Software Engineering, Mathematics, or a related field.

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