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Senior Game Designer (Multiplayer)

Формат работы
onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Sweden
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
Senior Game Designer (Multiplayer): Designing and iterating on gameplay systems and features for a multiplayer game from concept through launch with an accent on player experience, combat, progression, and cross-disciplinary collaboration. Focus on using player data and analytics to balance game systems, aligning multiple development teams, and mentoring junior designers.

Location: Onsite in Malmö, Sweden

Company

hirify.global is a Swedish game studio developing AAA-quality multiplayer games for PC and console with Unreal Engine.

What you will do

  • Design and iterate on gameplay systems and features from concept through shipped content.
  • Collaborate with production, engineering, art, and other disciplines to deliver achievable and impactful designs.
  • Use analytics, player feedback, and test results to improve gameplay and balance.
  • Establish quality standards for combat, progression, UI/UX, and the overall player experience.
  • Align design vision and goals across multiple development teams.
  • Mentor junior designers and support their growth and ownership.

Requirements

  • 5+ years of experience in game design.
  • Experience bringing designs from initial concepts and documentation through prototyping, iteration, and final implementation.
  • Strong collaboration skills across design, engineering, art, production, and other disciplines.
  • Ability to present and explain design concepts to stakeholders.
  • Experience using analytics, player feedback, and test results to refine game systems.
  • Experience coordinating multiple development teams to deliver cohesive features.

Nice to have

  • Knowledge of behaviour trees and AI design.
  • Experience designing and tuning NPCs.
  • Progression system design experience.
  • Understanding of live service models and content cadence.
  • Combat system design and balancing experience.

Culture & Benefits

  • Inclusive and collaborative workplace with diverse perspectives and backgrounds.
  • Culture centered on shared ownership, creativity, expertise, and enjoyment.
  • Work on multiplayer games for a global audience using Unreal Engine.
  • Projects include the original IP Exoborne and the released game Bloodhunt.

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