1 день назад
Technical Designer (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Technical Designer (Unreal Engine 5): Prototype, implement, and iterate on gameplay content for a co-operative horror-based exploration game with an accent on game flow, player abilities, and scripted sequences. Focus on bridging the gap between design intentions and technical implementation while optimizing for performance.
Location: Remote (Canada)
Company
is a growing game studio currently developing an ambitious co-operative horror exploration project.
What you will do
- Prototype and implement gameplay content including game flow, player abilities, and interactable objects.
- Create event hooks for narrative and audio content, scripted sequences, and tutorial systems.
- Collaborate with artists and designers to optimize content implementation using existing technology.
- Partner with engineers to refine design workflows and ensure gameplay intentions meet technical constraints.
- Coordinate with producers and leadership to provide effort estimates and project updates.
Requirements
- Minimum 5 years of experience in game development.
- At least 2 years of dedicated Technical Design experience.
- Strong proficiency with Unreal Engine 5, including Blueprint scripting and debugging.
- Confidence and familiarity with modern text-based scripting languages.
- Proven track record of shipping at least one product, ideally in the horror or exploration genres.
- Strong interdisciplinary collaboration and communication skills.
Nice to have
- Experience developing or playing cooperative gameplay titles.
- Experience with modern horror exploration games.
- Demonstrated passion for entertainment media such as comics, movies, and novels.
- An innovative mindset and drive to create novel gameplay experiences.
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