Senior 3D Character Material Artist (AAA)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Senior 3D Character Material Artist (AAA): Creating photorealistic, game-ready character textures and materials with an accent on Unreal Engine material implementation and MetaHuman/asset pipeline integration. Focus on refining approved concepts into high-quality 3D character assets by solving material, UV, and hair/clothing setup challenges while applying stakeholder feedback.
Company
is an outsourcing studio delivering game development and art production services.
What you will do
- Create high-quality textures from references and provided input data.
- Implement and iterate character materials inside Unreal Engine.
- Collaborate with Art Director, Producer, Lead Artist, and stakeholders to apply feedback and deliver character assets.
- Participate in art team meetings and provide constructive input to improve asset quality.
- Maintain internal documentation for the character material workflow.
Requirements
- Experience creating realistic clothing using Marvelous Designer, ZBrush, 3D software, UVs, baking, and Substance Painter.
- Experience creating realistic hairstyles using XGen and/or manual workflows and/or CG curves.
- Knowledge of Unreal Engine 5.6.
- Knowledge of the pipeline for connecting clothing parts and hair to the MetaHuman accessory library, including loading presets and MetaHumans into a project.
- Strong knowledge of modern character pipelines and workflows (clean topology and clean sculpting).
- English: Upper-Intermediate or higher.
Nice to have
- Senior-level MetaHuman experience (face/body correction) and engine integration.
- Experience on AA/AAA photorealistic projects.
- Willingness to learn new tools and workflows.
Culture & Benefits
- Remote work and flexible schedule on corporate equipment.
- Modern office in Kyiv (Podil) with support for work during blackouts for employees in and outside the Kyiv region.
- Medical insurance.
- Training and workshops for professional growth.
- Transparent employee growth assessment with regular feedback.
- Access to an international network of studios and global projects.
Hiring process
- Interviews focused on portfolio review and practical discussion of character material workflows.
- Feedback and evaluation of collaboration and ability to apply Art Director/stakeholder input.
Location: Ukraine (Kyiv)
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