2 дня назад
3D Character Material Artist (AAA/Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
3D Character Material Artist (AAA/Gamedev): Creating high-quality photorealistic character textures and materials with an accent on realistic clothing and hairstyles. Focus on implementing and tweaking materials in Unreal Engine and integrating assets into the MetaHuman library.
Location: Must be based in Ukraine (Kyiv office or remote within the country)
Company
is an outsourcing studio specializing in high-end game development and art production for major global AAA titles.
What you will do
- Create high-quality, game-ready textures based on approved concepts and references.
- Implement and optimize materials within Unreal Engine.
- Collaborate with the Art Director and stakeholders to refine character assets.
- Contribute to internal documentation and provide input during art team meetings.
Requirements
- Expertise in creating realistic clothing using Marvelous Designer, ZBrush, and Substance Painter.
- Experience developing realistic hair using XGen, CG curves, or manual workflows.
- Proficiency in Unreal Engine 5.6 and the MetaHuman accessory pipeline.
- Strong knowledge of 3ds Max/Maya, Photoshop, and clean topology/sculpting.
- English: Upper-Intermediate (B2) or higher.
- Location: Based in Ukraine.
Nice to have
- Senior-level experience with MetaHuman face and body corrections.
- Proven track record on AA/AAA photorealistic projects.
Culture & Benefits
- Work on diverse and innovative AAA projects with leading global studios.
- Access to training, workshops, and a transparent professional growth system.
- Modern office in Kyiv (Podil) with blackout support.
- Medical insurance and flexible scheduling with corporate equipment.
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