Senior Designer (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Senior Designer (Gamedev): Designing and prototyping core gameplay systems, including player mechanics and AI, for the narrative-driven project Judas with an accent on immersive world building and systemic gameplay. Focus on deconstructing high-level systems into technical details and ensuring global balance across complex gameplay loops.
Location: Remote (Massachusetts, USA)
Salary: $107,100 – $158,520 per year
Company
A self-publishing game development studio founded by Ken Levine, focused on creating narrative-driven experiences rooted in immersive world building.
What you will do
- Take primary ownership of designing and prototyping core gameplay systems, including player mechanics, world simulation, and AI.
- Lead and coordinate interdisciplinary sub-teams to implement and balance gameplay features from initial design to final polish.
- Author and revise internal design documentation, including feature specifications and implementation guides.
- Collaborate with the design team to integrate systems into level gameplay and maintain overall balance between multiple gameplay systems.
- Iterate and tune features and gameplay based on feedback from design leads, QA, and playtesting.
Requirements
- 10+ years of systems design experience on PC or console games.
- Experience working on projects throughout the entire production cycle, from concept to ship.
- Strong skills in design and scripting (Unreal Engine 4 experience preferred).
- Ability to work independently and deliver effectively to strict deadlines.
- Familiarity with highly systemic games featuring procedural elements.
- Experience with shooters, immersive sims, and/or action RPGs.
Nice to have
- Experience with Perforce or similar source control solutions.
Culture & Benefits
- Opportunity to work on a highly anticipated project led by industry veteran Ken Levine.
- Full range of medical, financial, and other corporate benefits for regular employees.
- Collaborative and interdisciplinary team environment.
- Focus on innovative storytelling and the development of novel gameplay technology.
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