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Gameplay Programmer (Unreal Engine)

Формат работы
remote (только Poland)/onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Poland
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Gameplay Programmer (Unreal Engine) (Game Development): Building and maintaining gameplay codebases and gameplay systems for horror-focused AA/AAA games with an accent on C++, Unreal Engine, prototyping, and Gameplay Ability System integration. Focus on solving complex gameplay problems, supporting AI and tools departments, and researching current gameplay technologies.

Location: Kraków, Małopolskie, Poland; onsite or remote options available

Company

hirify.global is a financially stable game development studio creating horror-focused games.

What you will do

  • Oversee and maintain the gameplay codebase and gameplay features.
  • Prototype and implement gameplay systems.
  • Support AI and tools development departments.
  • Solve problems affecting gameplay systems.
  • Conduct research and development on current gameplay technologies and trends.

Requirements

  • At least 5 years of experience with UE4, UE5, or an equivalent engine.
  • Experience prototyping and implementing gameplay systems on an Unreal Engine-based AA or AAA title in a similar role.
  • Extensive knowledge of C++ and Unreal Engine 5 gameplay design patterns.
  • Experience with the Gameplay Ability System and familiarity with Unreal Engine animation systems.
  • Self-reliance in problem-solving and good communication skills.

Nice to have

  • Console development or console code optimization experience for PS5 or Xbox Series X/S.
  • Experience with decision-making systems other than Behaviour Trees.
  • Experience with different character animation system approaches.
  • Scripting experience in C# or Python.
  • Good understanding of World Partition.

Culture & Benefits

  • Collaborative and inclusive work environment.
  • Remote-friendly work options.
  • Stable company with significant investment in its team and projects.
  • Work on projects sharing a horror-focused creative direction.

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