обновлено 4 дня назад
Gameplay Programmer (Unreal Engine)
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Описание вакансии
Текст:
TL;DR
Gameplay Programmer (Unreal Engine) (Game Development): Building and maintaining gameplay codebases and gameplay systems for horror-focused AA/AAA games with an accent on C++, Unreal Engine, prototyping, and Gameplay Ability System integration. Focus on solving complex gameplay problems, supporting AI and tools departments, and researching current gameplay technologies.
Location: Kraków, Małopolskie, Poland; onsite or remote options available
Company
is a financially stable game development studio creating horror-focused games.
What you will do
- Oversee and maintain the gameplay codebase and gameplay features.
- Prototype and implement gameplay systems.
- Support AI and tools development departments.
- Solve problems affecting gameplay systems.
- Conduct research and development on current gameplay technologies and trends.
Requirements
- At least 5 years of experience with UE4, UE5, or an equivalent engine.
- Experience prototyping and implementing gameplay systems on an Unreal Engine-based AA or AAA title in a similar role.
- Extensive knowledge of C++ and Unreal Engine 5 gameplay design patterns.
- Experience with the Gameplay Ability System and familiarity with Unreal Engine animation systems.
- Self-reliance in problem-solving and good communication skills.
Nice to have
- Console development or console code optimization experience for PS5 or Xbox Series X/S.
- Experience with decision-making systems other than Behaviour Trees.
- Experience with different character animation system approaches.
- Scripting experience in C# or Python.
- Good understanding of World Partition.
Culture & Benefits
- Collaborative and inclusive work environment.
- Remote-friendly work options.
- Stable company with significant investment in its team and projects.
- Work on projects sharing a horror-focused creative direction.
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