Associate Art Director (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Associate Art Director (Gamedev): Shaping and communicating the artistic vision for Rainbow Six Siege with an accent on character and environment customization content. Focus on building a sustainable creative pipeline for MTX assets, defining high-level themes for events, and ensuring artistic consistency across the game.
Location: Office-based in Montreal (Canada), Montpellier (France), or Sofia (Bulgaria)
Company
is a global leader in gaming, creating original and memorable experiences like Assassin’s Creed and Rainbow Six.
What you will do
- Collaborate with the Art Director to evolve the game’s artistic vision.
- Define art direction for characters, environments, and customization content.
- Guide concept artists and translate ideas into visual references.
- Present art concepts to cross-functional teams to ensure alignment.
- Balance artistic intent with technical constraints in game engines.
- Validate in-game content to maintain quality and visual consistency.
Requirements
- Must be able to work onsite in Montreal, Montpellier, or Sofia.
- Strong understanding of art fundamentals including lighting, composition, and anatomy.
- Practical knowledge of game engines like Unity or Unreal.
- Proficiency with 2D and 3D software.
- Proven ability to support and guide artistic teams.
- Strong communication and presentation skills.
Culture & Benefits
- Opportunity to work on a world-renowned AAA title.
- Collaborative environment focused on innovation and diverse perspectives.
- Exposure to cross-disciplinary creative and technical challenges.
- Support for professional growth within a global gaming leader.
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