обновлено 20 часов назад
3D Props Artist
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
3D Props Artist (Game Art): Creating high- and low-polygon props and real-time game assets for AAA+ products with an accent on 3D modeling, sculpting, texturing, and visual quality. Focus on managing polygon counts and texture budgets, refining assets with Lead Artists, and producing detailed props in Unreal Engine.
Location: On-site in Belgrade, Serbia
Company
develops AAA+ game products with international art and development teams.
What you will do
- Create and maintain high-polygon models and real-time game assets according to project and studio standards.
- Model, sculpt, texture, and render detailed environment props.
- Collaborate with Lead Artists to complete assets on schedule and obtain guidance and approvals.
- Communicate regularly about task progress and incorporate constructive feedback.
- Refine artistic skills and learn new software packages and in-house tools.
Requirements
- 2+ years of experience as a 3D Props Artist.
- Portfolio demonstrating environment-component modeling, sculpting, and texturing using 3ds Max, Maya, ZBrush, Photoshop, or equivalent tools.
- Experience with Unreal Engine and games-industry software and tools.
- Strong understanding of form, shape, structure, and silhouette, including polygon-count and texture-budget management.
- Good communication, self-motivation, teamwork, and ability to receive constructive feedback.
- Good English communication and writing skills required.
Culture & Benefits
- Work with an international team of experienced professionals on challenging game projects.
- Mentoring, lectures, and opportunities to attend industry conferences and events.
- Medical care package.
- Sensibly flexible working hours.
- Breakfasts, snacks, fruit, tea, and coffee available during the day.
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