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1 день назад

Technical Animator (Unreal Engine 5)

Формат работы
remote (только Canada)/hybrid
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Technical Animator (Unreal Engine 5): Developing and maintaining Maya and Unreal-based pipelines for character and mechanical animations with an accent on rigging, skinning, and content export workflows. Focus on producing high-quality gameplay animation for humanoid and sci-fi machinery assets within UE5.

Location: Remote or Hybrid across Canada (Vancouver, BC)

Company

hirify.global is a game development studio currently working on a large, exciting new IP.

What you will do

  • Develop and maintain Maya and Unreal-based pipelines for animation, rigging, and content export.
  • Produce high-quality gameplay animations for both humanoid and mechanical assets.
  • Collaborate with the Art Director to maintain a coherent project aesthetic.
  • Partner with technical and 3D artists to fill pipeline gaps and ensure smooth asset handoffs.
  • Coordinate with production to provide estimates and timelines for asset delivery.

Requirements

  • 4+ years of experience in technical and gameplay animation specifically for games.
  • Strong proficiency in Maya and Unreal Engine 5.
  • Deep knowledge of rigging workflows, skinning, and game-ready skeleton design.
  • Experience working with Perforce-integrated pipelines and scene referencing.
  • Must be based in Canada.

Nice to have

  • Passion for games, film, and cinematography.
  • Experience manipulating Unreal camera rigs and setups.

Culture & Benefits

  • Flexible and forward-thinking work environment.
  • Support for both remote and hybrid working arrangements.
  • Culture where creative voices are valued and nurtured.

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