2 дня назад
Senior Lighting Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Lighting Artist (Gamedev): Shaping high-impact, cinematic lighting for immersive game environments with an accent on visual mood, readability, and emotional tone. Focus on balancing visual fidelity with real-time performance constraints and mentoring team members to ensure high artistic standards.
Location: Must be based in Canada
Company
is a platform facilitating AI-powered matching between candidates and hiring companies for various roles.
What you will do
- Develop and maintain high-quality, cinematic lighting setups across multiple environments.
- Collaborate with Art Leadership to define lighting direction and visual storytelling.
- Apply lighting theory, color, and physically based rendering principles.
- Optimize lighting systems, shadows, and post-processing for real-time performance.
- Troubleshoot rendering and visibility issues while preserving artistic intent.
- Mentor team members and document lighting workflows and best practices.
Requirements
- Must be based in Canada
- 5+ years of experience in lighting environments within a game production pipeline.
- Strong understanding of lighting theory, color space, exposure, and physically based workflows.
- Solid grasp of cinematography principles including composition, mood, and staging.
- Experience with real-time rendering systems and performance optimization.
- Ability to work within modern game pipelines and multidisciplinary teams.
Nice to have
- Experience with proprietary engines.
- Background in cinematic lighting work.
- Skills in performance profiling.
Culture & Benefits
- Competitive compensation for a 7-month contract.
- Remote-first work environment with flexible arrangements.
- Opportunity to work on high-profile IPs and original game projects.
- Collaborative studio culture focused on artistic excellence.
- Exposure to advanced real-time rendering pipelines.
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