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2 дня назад

Senior Lighting Artist (Gamedev)

Формат работы
remote (только Canada)
Тип работы
project
Грейд
senior
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Senior Lighting Artist (Gamedev): Shaping high-impact, cinematic lighting for immersive game environments with an accent on visual mood, readability, and emotional tone. Focus on balancing visual fidelity with real-time performance constraints and mentoring team members to ensure high artistic standards.

Location: Must be based in Canada

Company

hirify.global is a platform facilitating AI-powered matching between candidates and hiring companies for various roles.

What you will do

  • Develop and maintain high-quality, cinematic lighting setups across multiple environments.
  • Collaborate with Art Leadership to define lighting direction and visual storytelling.
  • Apply lighting theory, color, and physically based rendering principles.
  • Optimize lighting systems, shadows, and post-processing for real-time performance.
  • Troubleshoot rendering and visibility issues while preserving artistic intent.
  • Mentor team members and document lighting workflows and best practices.

Requirements

  • Must be based in Canada
  • 5+ years of experience in lighting environments within a game production pipeline.
  • Strong understanding of lighting theory, color space, exposure, and physically based workflows.
  • Solid grasp of cinematography principles including composition, mood, and staging.
  • Experience with real-time rendering systems and performance optimization.
  • Ability to work within modern game pipelines and multidisciplinary teams.

Nice to have

  • Experience with proprietary engines.
  • Background in cinematic lighting work.
  • Skills in performance profiling.

Culture & Benefits

  • Competitive compensation for a 7-month contract.
  • Remote-first work environment with flexible arrangements.
  • Opportunity to work on high-profile IPs and original game projects.
  • Collaborative studio culture focused on artistic excellence.
  • Exposure to advanced real-time rendering pipelines.

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