Senior Level Artist (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Senior Level Artist (Unreal Engine): Creating world geometry and compositions for playable levels in Unreal Engine with an accent on modular blocking, PBR shaders, and asset redesign. Focus on producing high-quality environment art that aligns with the Art Director's vision and level design requirements.
Location: Remote or Hybrid in Warsaw, Poland. Candidates must be based in Europe.
Company
Leading independent AAA game development studio known for the shooter genre and expertise in Unreal Engine.
What you will do
- Produce playable levels based on the Art Director's vision and level design needs.
- Create world geometry and composition for levels within Unreal Engine.
- Block out modules and levels, creating first-pass/proxy materials.
- Redesign existing assets and model proxy assets.
- Collaborate with leads and peers to implement feedback and refine workflows.
- Participate in R&D to explore new techniques and improve production pipelines.
Requirements
- 5+ years of experience in AAA console/PC game development.
- 3+ years of experience specifically with Unreal Engine.
- Strong portfolio showcasing playable levels with created geometry.
- Proficiency in 3D modeling software such as Maya, Max, ZBrush, or Photoshop.
- Solid understanding of traditional art skills, shape, form, texture, value, and color.
- Must be based in Europe.
Nice to have
- Experience working with Unreal 4/5 and environment modeling skills.
- Core graphic design competencies in typography, color, and light.
- Previous experience in Level Design.
Culture & Benefits
- Private medical and dental healthcare for employees and their families.
- MultiSport card (Poland) or Gympass (UK).
- Flexible working hours.
- In-company Polish and English language classes.
- Free virtual health and mental wellbeing sessions.
- Opportunities for personal development in a global, creative environment.
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