Staff/Senior Graphics Engineer (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Staff/Senior Graphics Engineer (Unreal Engine): Developing and optimizing rendering systems for a world-class RPG with an accent on performance, memory management, and shader authoring. Focus on collaborating with artists to realize visual vision, implementing advanced rendering techniques, and ensuring high-performance execution across PC and console platforms.
Salary: $61.65/hr. - $88.24/hr.
Company
is a renowned game development studio focused on creating immersive, world-class RPG experiences.
What you will do
- Collaborate with artists and designers to achieve the game's artistic vision.
- Analyze and optimize performance and memory usage across target platforms.
- Develop and maintain tools to support artist workflows.
- Author and implement new shaders and visual effects.
- Research and propose improvements to rendering processes and pipelines.
Requirements
- 5+ years of industry experience in game development for PC and consoles.
- Proficiency in C/C++ and multi-threaded programming.
- Strong experience with DirectX, HLSL, and GPU programming.
- Proven experience with Unreal Engine.
- Strong mathematical skills and expertise in performance analysis and debugging.
- Bachelor’s degree in Computer Science or Engineering or equivalent experience.
Culture & Benefits
- Opportunity to work on high-profile RPG titles.
- Collaborative team environment focused on technical excellence.
- Contract duration of 6 months with potential for extension.
- Commitment to an inclusive and equal opportunity workplace.
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