Creature/Character Modeller (VFX)
Мэтч & Сопровод
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Описание вакансии
TL;DR
Creature/Character Modeller (VFX): Creating photorealistic fantasy and real-life creatures and characters for high-end VFX projects with an accent on anatomical accuracy and technical workflow integration. Focus on facial modelling using FACS, shot sculpting, and ensuring seamless collaboration with rigging, CFX, and animation departments.
Location: Must be based in London, UK. This is a hybrid role requiring a minimum of 2 days per week in the Old Street studio.
Company
is a visual effects studio specializing in high-end character and creature work for film and television.
What you will do
- Build models with clean topology and UVs for creatures and characters.
- Perform shot finaling using shot sculpting techniques.
- Create anatomical diagnostics and sculpt displacement maps.
- Model clothing to match photogrammetry data for digital doubles.
- Develop FACS-based face shapes compatible with the studio pipeline.
- Contribute to workflow documentation and pipeline discussions.
Requirements
- Must have a current and full work permit for the UK.
- Proven experience in a similar VFX character/creature modelling role.
- Proficiency in Maya, ZBrush, Mush 3D, and Wrap 3D.
- Strong understanding of anatomy for both humans and animals.
- Experience with FACS-based facial modelling and shot sculpting.
- Knowledge of rigging, animation, and CFX requirements.
Culture & Benefits
- Hybrid working model with office presence in Old Street.
- 25 days of holiday plus bank holidays.
- Medicash healthcare cover and company pension.
- Life insurance and 2 paid volunteering days per year.
- Regular social events and wrap parties.
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