Real-Time Graphic Artist (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Real-Time Graphic Artist (Unreal Engine): Designing, animating, and implementing real-time graphics for live broadcast environments with an accent on Unreal Engine and Zero Density workflows. Focus on maintaining on-screen graphics packages, collaborating with production stakeholders, and delivering high-quality visual content under tight deadlines.
Location: Onsite in Miami, Florida
Company
is a global leader in media and entertainment, operating a diverse portfolio of news, sports, and entertainment brands including Telemundo, NBC, and Peacock.
What you will do
- Design, animate, and implement real-time graphics using Unreal Engine and Zero Density.
- Maintain and update existing on-screen graphics packages for linear and digital platforms.
- Collaborate with various stakeholders across different properties to ensure visual consistency.
- Integrate emerging technologies into live broadcast production workflows.
- Support live production environments, ensuring high performance under tight deadlines.
Requirements
- Must be able to work onsite in Miami, Florida.
- Minimum 2+ years of professional experience with Unreal Engine or equivalent real-time graphics platforms.
- Operational expertise in Zero Density or similar real-time graphics systems.
- Proficiency in Adobe Photoshop, Illustrator, and After Effects.
- Must be flexible to work nights, weekends, and holidays as required by live broadcast schedules.
- Degree in Design, Animation, Computer Science, or equivalent.
Nice to have
- Experience with Cinema 4D or Blender.
- Familiarity with Flowics or similar operational workflows.
Culture & Benefits
- Inclusive culture focused on attracting and developing diverse talent.
- Opportunities to work with world-class media and entertainment brands.
- Commitment to community service and social impact.
- Comprehensive corporate benefits package.
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