4 дня назад
Unreal Engine Technical Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Unreal Engine Technical Artist (Unreal Engine 4): Developing shaders, lighting, particles, and visual effects for an open-world fantasy RPG with an accent on optimization and high-fidelity visual effects. Focus on creating AAA quality assets and streamlining the visual pipeline for a large-scale indie project.
Location: Remote (Global)
Company
is a volunteer-based, global indie game development team currently building an open-world fantasy RPG.
What you will do
- Develop shaders, lighting, particles, and visual effects (FX) for an open-world RPG.
- Perform optimization work to ensure game performance.
- Collaborate with the Level Design team and report progress on a weekly basis.
- Participate in team meetings and coordinate development via Slack.
Requirements
- Experience with Unreal Engine 4, specifically in creating shaders, lighting, and VFX.
- English fluency is a must for communication within the global team.
- Strong online communication and team collaboration skills.
- Dedication to achieving AAA quality standards.
Nice to have
- Experience with OpenGL.
- Experience with Git.
Culture & Benefits
- Completely remote work environment.
- Opportunity to contribute to a passionate, volunteer-driven indie project.
- Collaborative global team culture using Slack for communication.
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