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4 дня назад

Unreal Engine Technical Artist (Gamedev)

Формат работы
remote (Global)
Тип работы
fulltime
Грейд
trainee
Английский
c1
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Unreal Engine Technical Artist (Unreal Engine 4): Developing shaders, lighting, particles, and visual effects for an open-world fantasy RPG with an accent on optimization and high-fidelity visual effects. Focus on creating AAA quality assets and streamlining the visual pipeline for a large-scale indie project.

Location: Remote (Global)

Company

hirify.global is a volunteer-based, global indie game development team currently building an open-world fantasy RPG.

What you will do

  • Develop shaders, lighting, particles, and visual effects (FX) for an open-world RPG.
  • Perform optimization work to ensure game performance.
  • Collaborate with the Level Design team and report progress on a weekly basis.
  • Participate in team meetings and coordinate development via Slack.

Requirements

  • Experience with Unreal Engine 4, specifically in creating shaders, lighting, and VFX.
  • English fluency is a must for communication within the global team.
  • Strong online communication and team collaboration skills.
  • Dedication to achieving AAA quality standards.

Nice to have

  • Experience with OpenGL.
  • Experience with Git.

Culture & Benefits

  • Completely remote work environment.
  • Opportunity to contribute to a passionate, volunteer-driven indie project.
  • Collaborative global team culture using Slack for communication.

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