Назад
12 часов назад

Senior Technical Game Designer (Gamedev)

Формат работы
remote
Тип работы
fulltime
Грейд
senior
Английский
b2
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Описание вакансии

SENIOR TECHNICAL GAME DESIGNER (ELEVENTH HOUR GAMES)

🕹 Last Epoch
🧠 Senior
💰 Negotiable
⏰ Full-time
🌎 Remote
👔 Unknown

🦄 Description
Eleventh Hour Games is a fast-growing game studio focused on top-down action RPGs and the development of memorable player experiences. The team is currently expanding the world of Last Epoch and is looking for a Senior Technical Game Designer to help shape and implement gameplay systems, technical features, and player-facing content.

In this role, you will work closely with designers, engineers, and production teams to create scalable and maintainable gameplay systems. The position requires a strong combination of systems design expertise, technical implementation skills, and a deep understanding of loot-driven action RPGs.

🚀 Responsibilities
• Design, implement, and balance gameplay systems, features, and content supporting combat, progression, and player engagement
• Collaborate with engineers and designers to translate design goals into technical implementations
• Prototype gameplay systems and features directly within the game engine
• Create and maintain technical design documentation, specifications, implementation notes, and logic flows
• Identify technical constraints and opportunities and develop production-friendly solutions
• Support gameplay content implementation, setup, tuning, debugging, and iteration
• Work with production teams to scope features and identify risks related to quality, timelines, and maintainability
• Collaborate with design, engineering, UI, and other disciplines to deliver polished player experiences
• Analyze gameplay feedback, bugs, and live data to improve systems over time
• Drive technical design quality through ownership, problem-solving, and collaboration

📚 Required Skills
• 5+ years of experience in technical design, systems design, game design, or a related discipline on shipped games
• Deep understanding of top-down action RPG systems, itemization, progression, abilities, and architecture
• Experience implementing gameplay systems using scripting, visual scripting, or similar technical tools
• Strong knowledge of gameplay systems design, combat design, progression, balancing, and player-facing mechanics
• Ability to communicate effectively through technical documentation and cross-functional collaboration
• Experience working closely with engineering teams to develop and ship gameplay systems
• Strong debugging, analytical, and problem-solving skills
• Experience working with complex interconnected gameplay systems
• Familiarity with Unreal Engine, Unity, or comparable game engines
• Excellent communication skills for remote collaboration

👍 Nice to Have
• Direct experience developing action RPGs
• Experience with scripting, visual scripting, or gameplay logic implementation
• Experience supporting live-service games and long-term system iteration
• Familiarity with balance tuning, gameplay metrics, and data-driven design
• Experience improving internal workflows and implementation pipelines
• Strong understanding of itemization systems, progression systems, and ARPG combat design

🍪 What we offer
• Fully remote work environment
• Opportunity to work on a successful and growing action RPG franchise
• Close collaboration with experienced multidisciplinary teams
• High ownership and influence over gameplay systems
• Fast-paced studio focused on growth and innovation
• Inclusive workplace with equal employment opportunities
• Reasonable accommodation support for qualified candidates

📞 Contact


🌐

#gamedev #technicaldesigner #gamedesign #arpg #lastepoch #unity #systemsdesign #remote #eleventhhourgames

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