Technical Game Designer (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Technical Game Designer (Gamedev): Prototyping and implementing gameplay scenarios, narrative sequences, and AI behaviors with an accent on technical design and system mechanics. Focus on collaborating with cross-functional departments to integrate assets and iterating on complex gameplay systems like combat and boss design.
Location: Hybrid / Onsite in the United States. Candidates must be authorized to work in the US.
Salary: $56.70 — $65 USD per hour
Company
Naughty Dog is a world-renowned game studio under , famous for crafting critically acclaimed, narrative-driven titles like The Last of Us.
What you will do
- Prototype and implement gameplay scenarios, narrative sequences, interactive objects, and AI behaviors.
- Own specific mechanics and systems throughout the development cycle.
- Collaborate with animation, programming, and art departments to produce necessary assets and code support.
- Iterate quickly on designs based on feedback from lead designers and directors.
Requirements
- 2+ years of industry experience in Technical Design for games.
- Strong programming ability (Computer Science degree preferred).
- Proficiency in 3D math and fluency in C++, C#, or Lua.
- Understanding of narrative principles and the ability to convey emotion through gameplay.
- Must be authorized to work in the United States.
Nice to have
- Experience developing third-person action games.
- Knowledge of Behavior Trees, Melee, and Combat Systems.
- Experience with enemy and boss design.
- Ability to improve tools and workflows.
Culture & Benefits
- Inclusive environment that empowers employees and embraces diversity.
- Comprehensive benefit offerings including medical, dental, and vision insurance.
- Opportunity to work on high-profile, critically acclaimed AAA titles.
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