1 день назад
3D Game Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
3D Game Artist (UE5): Creating high-quality textured 3D assets for an open-world fantasy RPG with an accent on hard-surface and sculpted modeling. Focus on developing game-ready low-poly assets and PBR texturing for an indie title.
Location: Remote (Global)
Compensation: Volunteer position (No monetary compensation)
Company
is a volunteer-based, global indie game development team creating an open-world RPG, "The Lays of Althas: Sundered Order", using Unreal Engine 5.
What you will do
- Create a variety of high-quality, textured 3D assets, focusing on hard-surface or sculpted models.
- Develop low-poly, game-ready assets optimized for an open-world environment.
- Execute full texturing workflows, including diffuse, normal, and displacement maps.
- Collaborate with the team via Slack and Trello to maintain an efficient production pipeline.
- Provide guidance and support to more junior team members.
Requirements
- Proficiency in high-quality 3D modeling for hard-surface or sculpted assets.
- Required PBR experience for game modeling and sculpting.
- Required previous experience working with low-poly/game-ready assets.
- Ability to perform full texturing (Diffuse, Normal, Displacement, etc.).
- English fluency is a must.
- Ability to work accurately based on pre-defined concept art and designs.
Nice to have
- Experience creating hair cards and alpha planes.
- Experience with Unreal Engine 5 (UE5).
- Proficiency in 3DS Max, Maya, Blender, ZBrush, or Mudbox.
- Experience with Photoshop or GIMP.
Culture & Benefits
- Fully remote, global team environment.
- Opportunity to contribute to a passion-driven AAA-quality indie project.
- Collaborative atmosphere utilizing modern tools like Slack and Trello.
- Contribution to an original fantasy world setting.
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