4 дня назад
Lead Environment Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Lead Environment Artist (Unreal Engine 5): Creating visually compelling environments for a cross-platform RPG with an accent on artistic leadership and mentoring. Focus on building high-quality assets, modular assembly, and worldbuilding within a PBR pipeline.
Location: Onsite or Hybrid in Montréal, Quebec, Canada
Company
Eidos Montréal is a game development studio focusing on creating immersive experiences, currently working on a cross-platform RPG.
What you will do
- Manage and mentor a team of Environment Artists to ensure artistic growth and quality.
- Collaborate with Art Directors, Technical Artists, and Level Designers to meet visual targets.
- Develop high-quality environment assets, including props, interiors, and structural elements using a PBR pipeline.
- Lead worldbuilding efforts, including terrain and foliage implementation in Unreal Engine 5.
- Efficiently handle modeling, UV mapping, and baking for assets integrated into UE5.
Requirements
- 5+ years of professional experience in the game industry.
- Expert knowledge of Maya or similar 3D modeling software.
- Deep understanding of PBR texture and material pipelines.
- Proven ability in performant level construction and modular assembly techniques in Unreal Engine.
- A web-based portfolio showcasing 3D rendered work (hard-surface and organic) and lit environments.
- Must be based in or able to work in Montréal, Quebec, Canada.
Nice to have
- Familiarity with Houdini.
- Knowledge of architecture, engineering fundamentals, and construction methods.
- Strong understanding of color theory and visual composition principles.
- Passion for RPGs, science fiction, and tabletop games.
Culture & Benefits
- Hybrid work arrangement and flexible work schedules.
- Comprehensive group insurance and group RRSPs for future planning.
- Telemedicine services available for the family.
- Performance-based bonuses.
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