обновлено 11 часов назад
Senior Sound Designer (Dead by Daylight)
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Senior Sound Designer (Dead by Daylight) (Wwise/Unreal): Designing and implementing high-quality audio systems, assets, sound effects, and voice-over elements for game characters, objects, environments, and animations with an accent on audio integration, recording, mixing, and postproduction. Focus on building complex interactive audio systems, testing and refining in-game sound, and delivering emotionally impactful player experiences throughout the full game production cycle.
Location: Montreal, QC, Canada; hybrid workplace
Company
develops interactive entertainment, including Dead by Daylight.
What you will do
- Design and deliver high-quality audio for game sections in collaboration with stakeholders.
- Create, implement, and maintain audio assets for characters, objects, environments, animations, and gameplay.
- Design complex audio systems using Wwise and Unreal.
- Record and edit sound effects and voice-over assets.
- Test, validate, and refine in-game audio to improve player experiences.
- Manage production priorities, participate in meetings, and propose solutions throughout development.
Requirements
- At least 5 years of experience across the full production cycle of multiple video games, from preproduction through live operations.
- Strong knowledge of sound recording, mixing, integration, postproduction, foley, sound effects, and music.
- Experience adding sound to visual media.
- Strong knowledge of standard audio and game development tools, including Wwise and Unreal.
- Knowledge of mastering standards and the relationship between sound effects and music.
- Portfolio demonstrating sound design work.
Culture & Benefits
- Permanent full-time employment.
- Commitment to equity, diversity, and an inclusive creative environment.
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