3 дня назад
Level Designer (Mobile Games)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Level Designer (Mobile Games): Developing engaging levels and gameplay experiences for mobile titles with an accent on gameplay mechanics, puzzles, and environment flow. Focus on tuning encounters and collisions, collaborating with art and programming teams to build cohesive game worlds.
Location: Remote
Company
is a creative video game developer known for global mobile hits like Johnny Trigger and Knife Hit, with a portfolio of over 50 titles and over 2 billion downloads.
What you will do
- Create engaging spaces that push gameplay mechanics.
- Tune key aspects of game mechanics, including encounters, puzzles, and collisions.
- Collaborate with the Art team to build relationships between gameplay elements.
- Work alongside programmers to create new tools and systems.
- Design visually appealing level environments.
Requirements
- At least 2 years of professional experience in level design or a similar role.
- Proficiency in data management and Excel spreadsheets.
- Strong communication skills and the ability to convey abstract concepts.
- Broad knowledge of mobile, console, and PC games.
- English proficiency.
Nice to have
- Experience with Unity engine.
- A portfolio of mobile titles.
Culture & Benefits
- Remote position with flexible working hours.
- Friendly atmosphere and a culture of smooth interpersonal relationships.
- Opportunity to contribute to a game played by hundreds of millions of people.
- Health insurance and full taxes/social warranties.
- Modern office with free lunch, snacks, and drinks.
- Personal growth, trainings, and sport activities.
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